Tales of Rebirth - Final Boss [Annie Solo/No Damage/God Mode]

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This is the end of the week of truth~ I wanted to finish it with a special video I've been working on since already 2 years. Originally, it was supposed to be part of the New Year pattern, but since it's not a thing anymore...

As for the description, it was supposed to be a google drive document with lots of pictures (because it's much easier to see how to manage the Rush Gauge) but it is a waste of time~
Still, here is a quite extensive description for you to understand what happens in this battle. Enjoy it while it's still possible~
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Yuris has a total 462 000HP... which is insanely high. Annie just can't deal enough damage even at max level so I grinded herbs and stones forever in the Arena to max her stats and get her best weapon.

Yuris' physical attacks can only affect the back line and the lasers can't reach the center of the battlefield. The safest spot is then the middle of the second line. However, it's not entirely safe as you will be in the center of Yuris' circle.

The most important things to note about this battle are :
- How Yuris prioritize her actions
- The HP threshold for her actions

Yuris prioritize her actions according to this logic :
Mystic Arte → Eyes spawning → Circle creation → Attacks

At the beginning of the battle, Yuris will use Doom Lasers
Below 75% HP, Yuris will start creating circles
Below 50% HP, Yuris will cast Explosion Nova
Below 50% HP and if there is no Eye on the battlefield, Yuris will cast either Brightest Gate or Prismic Star
Below 50% HP, Yuris can use Doom Lasers
Below 26000 HP (not exactly 5%), Yuris will cast Dimentional Materia
Below 26000 HP (not exactly 5%) and if there is no Eye on the battlefield, Yuris will cast either Brightest Gate or Prismic Star

Guh... that's a lot of Mystic Artes. We will see how to dodge them later.

The eyes also have a very deterministic AI. At high HP they will only shoot lasers or spike(?) you (you can easily weapon spark it). At low HP they will only cast spells or commit seppuku (aka the Cheria AI). With Power Kraft, they will die in 2 hits only. You can dodge all of their spells but f*ck this description, it's easy to find out.

As for Yuris' other Artes, she can cast some lasers that move randomly. They can reach almost the whole battlefield so be cautious.
I don't know if there is a pattern to how often Yuris spam her doom lasers... so stay in the center of the battlefield.
Her circles... can be obnoxious. They can debuff you, poison you or STOP YOU. You definitely don't want the wrong circles to happen, especially since they last forever -_-.

The initial strategy is pretty simple as long as you don't screw up. Yuris has a very long recovery time after spawning an eye so you can act without being countered. However, once she reaches 50% HP... Oh god the nightmare.

This is where it becomes interesting. Basically, I was never able to do that fight because of the Mystic Artes. My original idea was to use Flash Regen to skip the entire animation but the spell doesn't make you invincible long enough. In Rebirth, MAs have a full field hitbox at the very beginning. So if the MA's animation is too long, FR will end too soon.

This was until I remembered... the tech-out system. If you enter Rush state, you get around 5 to 10 additionnal i-frames. After that, I was able to dodge the MAs... except that they all require a different way to dodge them ;_________;

Explosion Nova is the easiest one, you must use Flash Regen to avoid the initial hit, then enter Rush state to dodge the rest of the attack. Keep in mind that the timing changes depending on how early you did FR and how much RG you have.

Prismic Star is a pain to dodge because you must cast PK (Power Kraft) and FR before Yuris cast the MA (remember that's the first thing she'll do once you kill all eyes). So you must kill the remaining eye when Yuris already has an Arte to use. Your RG must be exactly at 55 because thanks to PK you'll reach 90. You must cast FR at the moment Yuris releases the MA (I think it's 1-3 frames) then immediately enter Rush state to extend the i-frames of your spell.

Dimentional Materia is the worst one. Not only it's a perfect frame dodge, but it happens after a 6mins battle ;_____; The previous strategy won't work because the MA is way too long... so you'll need FR to skip the whole animation and use Rush state to dodge the initial hit. Except that you need to hit Yuris at some point and use PK before the MA.... Fuck it seriously. It took me forever to find out how to dodge it.
Here's the whole sequence of actions:
Have 55 RG then hit Yuris to trigger the MA casting sequence. Cast PK to reach 90RG and IMMEDIATELY enter Rush state. Casters have a few frames to do any action before casting the Ougi. Here I use this short time to get invincible. Then IMMEDIATELY use FR (perfect frame). The worst part is that you must do it while keeping one eye alive...

Well it was fun at least! So glad I discovered those dodges~







Tags:
Tales Of Rebirth (Video Game)
Tales (Video Game Series)
boss
God Mode
Solo
No Damage
Yuris
Final
Annie



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