Tangerine Edition 1.0 | NAM/NAPALM | Trailer
For the longest time I've had an interest in a fair number of Vietnam War-based videogames. It's not everyday you see a videogame depicting a war where the protagonist (usually a US soldier, though there are some with NVA/Vietcong ones) inevitably loses at some point. Naturally as a result a game like NAM caught my attention not too long ago when I was informed of its existence.
I tried playing it for 10 minutes, and promptly quit the game. It wasn't an enjoyable experience.
NAM is a game that strives to kick the player in the shins but often times without giving the player a chance to kick some shins themselves. And even without that in mind, it's dead obvious that the development team for this game had barely anything at all to work with. It looks and sounds like a glorified DN3D mod, trying too hard to be "realistic" without acknowledging the limitations of the engine and how it can severely affect one's enjoyment, giving barely any thoughts whether or not the experience is even remotely fair. Yes, I know, war is unfair, but videogames should be. To name all my grievances would be to write several paragraphs worth of basically the list in the forum thread linked below, so if you wanna know my list of complaints, imagine the list entries but they weren't implemented.
I was immensely annoyed with this game in many aspects, but at the same time I also find myself enjoying it in others. Which is why I decided out of the blue to start figuring out Build Engine modding from scratch in order to cobble up this little addon. Now, I will say, it's not much. I'm no expert Build modder, literally just started tinkering with stuff a few days ago. Don't expect a full remake of NAM or anything, but the changes here have made my experience with the game go so much better, and I figured I might as well release it for interested parties.
https://forum.zdoom.org/viewtopic.php?f=354&t=76086