[TAS] Metroid Fusion Any% Easy in 1:06:19 (40:30)

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Published on ● Video Link: https://www.youtube.com/watch?v=QUgDtIEeiyM



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Duration: 1:10:55
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3


General Notes
* Goal: something close to human strats executed (near) flawlessly. Core X manipulation to take advantage of fewer i-frames. No aggressively TAS-only strats, but still some door fixes and small time saves that most people won't ever go for.
* Secondary goal: door fix data for my own learning, tracking cumulative time save, and references since most of the GIFs on the sheet are gone
* This is far from perfect, I just wanted to showcase & provide some ideas to improve boss/core fights on easy mode without being too ridiculous
* 40 missiles may be optimal but the flow is so much better with 45
* All beeping intended for your aural pleasure
* If I don't do a door fix you see in other TASes, that means I couldn't get it to save any time (RTA). I noticed that a few of them are completely time neutral AFAICT; I chose not to include any of those in this TAS
* Thank you and credits to Reseren, monkeysmb, CScottyW, Baria, Frydi, JRP2234, Pollsmor, and others for various strats, small optimizations, and inspiration
* Door fix data/timestamps & segment times can be found here: https://pastebin.com/vTnFycQ9

Comments
* SRX: the second pirate shaft is definitely RNG manipulation
* TRO: swag missile before Zazabi is slightly slower but cooler
* TRO: amazingly, that door after Zazabi is the best I could get it
* TRO: totally normal SA-X skip in sector 2 100% optimal
* AQA: forgot the door fix exiting Serris skeleton room on the left
* PYR: the Good Jump entering BOX's room for the first time is 12f slower than data spark but it looks really cool (shoutouts to Baria and thanks to Reseren for timing)
* PYR: jumping from further back to fix the door after BOX can save ~8f since you hit the wall about a tile lower than I did
* NOC: Mega Core strat is finicky, modified from Reseren's setup to make doubles setup easier (saved 2s over what I was doing before)
* NOC: supposedly 2 wall/jumps is faster 2 rooms after Mega Core. I tried a bunch of permutations and the best I got was 2f slower
* ARC: Didn't go for reverse ice since nobody goes for it consistently
* ARC: top route leaving Sector 5 is awful, don't do it
* PYR revisit: couldn't save any time shooting out that last platform block on the way out of the big room. Also totally unrealistic in that long hallway, but there was a timer going, man
* ARC revisit: I found top route to be ~11 frames faster than bottom route with no spark; 1f slower than low spark + walljump
* ARC revisit: Pollsmor's PB strat in the room after security is ~6f faster
* TRO revisit SA-X exit: couldn't get jumping through the door to save any time; neutral at best
* TRO revisit big blue entry: couldn't get jumping through the door to save time; neutral at best
* AQA revisit: PB in Security 4 loses 3f minimum
* NOC revisit: surely X-Box doubles makes up for lack of sweet spot
* NOC revisit: aligning the metroids in the restricted zone loses 4f
* SRX revisit: that door after the elevator is easy to break, keep your jump low or you'll lose time

Fun Facts
* You talk to Adam 30 times
* 54f "lost" manipulating eye doors/animals/Yakuza rounds (i.e. would be 0 if I got perfect RNG the first frame I got to these points)
* Door fixes (57) saved a total of 680f (11.33 seconds) RTA (should have been 11.5 sec)
* IGT: 40꞉30'07
* Using TASVideos timing, the run time is 1꞉10꞉38.62







Tags:
metroid fusion
tas
any% easy
speedrun



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Metroid Fusion Statistics For Jakoliath

Jakoliath currently has 980 views spread across 5 videos for Metroid Fusion. His channel uploaded 3 hours worth of Metroid Fusion videos, or 8.84% of the total watchable video on Jakoliath's YouTube channel.