[TAS] Plutonia: Revisited Community Project Maps 01-28 UV Speed in 10:03 by abyrvalg & Hock
Information in the text files submitted alongside demos may contain errors, missing information, links that are now dead, or contact info that is no longer valid. In particular many .txt files refer to doomedsda.us, a demo archive that no longer exists. Everything has been left as-is, with the goal to accurately represent the material as it appears in the archive. Links to the PWAD & Demo on dsdarchive.com are found at the bottom of the description.
Demo created (YYYY/MM/DD): 2012-07-31 23:28:36
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** .Txt File **
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IWAD: plutonia.wad (complevel 4)
PWAD: prcp.wad
This is an incomplete built TAS movie that was mostly made by
Hock back in june-july of 2012. The last time we talked, he was
willing to finish and publish the run, but then disappeared for
a few years. I decided to release it so that it doesn't get lost, and
its quality in my opinion is very good, except for maybe few of
the first maps.
I invented the majority of fresh routes and helped in keeping
him motivated, since he on his own would often give up on a
map after getting mediocre time, and i would step in and help
shaving in another second or two by either providing hints/tricks
or building some parts myself. It didn't work well in the beginning,
for example map04 should really be 0:10 (or 9?), but when i sent him the
demo, he had already built map05 and didn't want to remake it,
but after about 7-8 maps or so we kind of managed to get some
chemistry going, so the work went much smoother. Eventually,
it was just him sending me another finished map, and i'd be
like "cool", since there wasn't anything optimizable by my
standards.
I don't remember much anymore, so sadly there won't be any
comprehensive commentary about the route choices and tricks.
Here's the times though, and a comparison with Odyssey's
TAS non-built run:
map01 - 0:05 -1sec
map02 - 0:21 -5sec
map03 - 0:34 -5sec
map04 - 0:11 -3sec
map05 - 0:29 -8sec
map06 - 0:39 -6sec
map07 - 0:08 -1sec
map08 - 0:24 -4sec
map09 - 0:24 -1sec
map10 - 0:09 -0sec
map11 - 0:25 -2sec
map12 - 0:08 -2sec
map13 - 0:02 -8sec
map14 - 0:04 -0sec
map15 - 0:37 -6sec
map16 - 0:28 -12sec
map17 - 0:05 -1sec
map18 - 0:31 -4sec
map19 - 0:19 -2sec
map20 - 0:25 -2sec
map21 - 0:28 -7sec
map22 - 0:29 -12sec
map23 - 0:12 -4sec
map24 - 0:14 -3sec
map25 - 0:38 -7sec
map26 - 0:16 -3sec
map27 - 0:19 -1sec
map28 - 0:59 -17sec
map29 - DNF
map30 - DNF
------------------------------------------------
-2min7sec
So the final time would most likely be around 12:2x or so.
Also I built some parts of 04, 06, 07, almost entire 11+12+13, most of 16,
entire map17, the final stretch of map19 (includes west-sided wobble
on the lift!!1), few tics in 23 (also Looper helped a lot in 23), about half
of map24.
Everything except for that (which is like 85% of the movie) was built by Hock.
abyrvalg / jongo / anpdad, 22/08/15.
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** Viddump & Upload Details **
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IWAD: Final Doom: The Plutonia Experiment
Source Port: DSDA-Doom 0.25.6 (Experimental Build)
Smooth Demo Playback: On
Smooth Demo Playback Factor: 2
Change Palette On Pain: Off
Use Extended HUD: Yes
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** Links **
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PWAD Link: https://dsdarchive.com/files/wads/plutonia/2305/prcp.zip
Demo File Link: https://dsdarchive.com/files/demos/prcp/44324/pv01-28x1003.zip
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