Tellurian Defence trailer - 1998 | Game Archives

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Published on ● Video Link: https://www.youtube.com/watch?v=_-CJoR_jHBc



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Trailer of Tellurian Defence from Psygnosis's 1998 press kit CD.
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PRESS INFORMATION:

Psygnosis’ ambitious new title blurs the line between combat and strategy games.

Atlanta, GA – May 28, 1998 - Setting new graphical and game-play standards, Tellurian Defence™ offers you the excitement of intense flight combat combined with the challenge of strategic warfare as you defend Earth from alien attacks.

The game is set in the early 21st century when Earth is recovering from an environmental apocalypse caused by an asteroid belt showering down a storm of meteorites onto the planet surface. This new Earth, where water levels have risen, tornadoes and electrical storms wreak havoc daily and cities have been obliterated, is depicted in huge graphically elaborate 3D environments. Landscape for each level extends over 16,000 km square yet detailed post-environmental disaster landmarks are present by which you can navigate your craft. 'Living' environments are included with cinematic real-time effects in refined detail. Fly over the new landscape or take your craft underwater down 5th Avenue!

The planet rebuild is nearing completion when suddenly you’re under attack again! Tellurian Defence begins as the Earth Defence Organisation discovers that it is fighting an alien race which swarms the stratosphere. It has already destroyed most of the remaining communication satellites and military bases and is beginning to abduct civilians. You are recruited as a member of a small squadron of fighters whose strength, agility and tactical ability will be key to saving Earth.

Tellurian Defence offers over thirty missions each within a different location over Earth and a player adaptable structure which means that there is always more than one way to achieve an objective. Strategic elements such as resource management and allocation and genetic engineering enable sophisticated control of weapon manufacture, craft upgrade and wingmen genetics. The missions have been scripted by Morgan Gendel, famed as writer of ‘Star Trek: The Next Generation’ and ‘Deep Space Nine’ and vary from pure combat to undercover reconnaissance.

Tellurian Defence features a variety of multi-player options allowing up to 16 players within a LAN, modem to modem and Internet and will be launched for PC CD ROM format in Q3 1998.

General Information
Format: PC CD-ROM
Launch: 4th Quarter 1998
Genre: Combat / Strategy
Number Of Players: Single player / Up to 16 players via LAN and Internet
Developer: Psygnosis Liverpool


Key Features
-Graphically elaborate and atmospheric 3D landscapes with recognizable post-disaster landmarks
-Features ‘living’ environments including real-time cinematic effects in refined detail
-Sophisticated flight and control methods cater to both PC sim addicts and casual gamers wanting fast paced arcade action
-Includes strategy and management elements – players can control craft upgrades, weapon manufacture and wingmen genetics
-Substantial and diverse missions within a player-adaptable structure
-Multiplayer options via LAN, modem to modem and Internet
-Missions scripted by Morgan Gendel, scriptwriter for ‘Star Trek: Next Generation™’







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Psygnosis
Tellurian Defence
trailer