test_weapon_stripmachine.wmv

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Published on ● Video Link: https://www.youtube.com/watch?v=dHU5UmvqpkY



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This is a WIP (work in progress) part of map 11 of my 5th and latest Half Life2 (episode 2) SP-Mod, called Episode 3: "The Closure". I need to make a machine that takes away the weapons of the player, and disables the HEV-suit at the same time of the player.

My question is, is it clear that the machine takes away the weapons of the player?
that the suit will not work anymore after it is clear because the HUD is gone when he gets
out of it again, still, i am thinking about adding a text on screen that says;
"Suit Malfunction"

please don't watch how the room itself looks, because that is all still WIP and will be changed ones it is added to map 11. for now its all about the machine and nothing else.

please let me know what you think of it, and what could be made better?
thanks,

leon

should you be interested to see lots more movies, teasers, screens and info about this new
SP_Mod then please check its Moddb.site(it still has it's working title here, Rooftop Retreat);

http://www.moddb.com/mods/rooftop-retreat







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leveldesign
SPYmaps
HL2
SP-mod
sp-mappacks
fpshooters
games