The Adventures of Cookie & Cream: Part 10: Desert World 5 (Jean Paul Boss)
The rabbits have escaped the Desert World cave. They discover a small town, where Cookie picks up a hammer.
It is there that he and Cream encounter their next boss: A giant living totem pole named Jean Paul!
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What you have to do here is use the hammer rabbit to smack away at JP's segments, but you have to watch out when he sinks into the sand, because he'll track down either rabbit from there and then rise right under their feet! JP can also jump in the air and land on you. Even if he doesn't, the shockwave from him landing can still hurt you, too.
A bunny with a hammer can't jump, because jumping just makes them throw the hammer, instead. I try to have some fun with this by throwing the hammer back and forth between Cookie & Cream and have them take turns with knocking JP down a few pegs.
Once Jean Paul has reached his final green head, he may also attempt to spin around shooting lasers at the rabbits. If you can hit him one more time, he's done!