The Adventures of Tintin (PS3) - small glitch package

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Published on ● Video Link: https://www.youtube.com/watch?v=eFujmrqIS9I



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Some more finds from this game.

0:00 - if you throw some bananas on the top side of a tight vertical vent and then try to exit it, Tintin will slip while still inside the vent. This makes him enter a subtle special mode which doesn't look all that special, but he is actually levitating in air. He is stuck in place, though. Doing punches ends the levitation but at least allows him to move around the place. Finally, a jump ends the glitched state and returns Tintin to normal.

Being inside a tight vent in normal mode is something unusual by itself, though. If you now try to exit the vent through the top or bottom, Tintin will enter vent mode while exiting the vent. This lets him climb up or down a non-existent vent shaft infinitely high since he is immune to gravity at the moment. However, you can't break free from this state by any way, so you're stuck on a single axis.

0:53 - if you face any collision while in vent mode, the game gives you the option to breach through while toggling vent mode off. Sadly, breaching floor is usually just fatal, as seen here.

1:12 - some messing around with fighting enemies while in vent mode. It's interesting that Tintin even has an unique damage animation for vent mode, because there is no point in the game where he takes damage while inside a vent in normal circumstances.

1:48 - you get a minor effect while doing this downwards as well. Basically, Tintin becomes stuck and levitating while beneath the vent. But this doesn't seem useful at all.

Note: there might not be bananas and a vent in a same level anywhere else in the game (except maybe co-op levels). I did a quick check through the game, and didn't find other places where to do this... It looks cool, but might be an extremely limited glitch.

Note 2: to add to a mystery, there exists a glitch video by "mfvplayinggames" (link at the end) where Tintin is left outside a vent without any help from bananas. The principle looks simple - just enter a vertical vent while jumping - but I couldn't get it to work on PS3. Might be a PC-only thing?

2:11 - you can get stuck under some collapsing floor at the start of the Britain chapter. This spells doom for Tintin.

2:28 - some messing around with the topside of a hatch and a box. If you drag a box on the hatch right as you're about to enter it, you get a camera error and the hatch becomes unusable. Its animation also becomes stuck, so it looks like it's permanently ajar.

2:54 - just out of curiosity, I tried what happens if you're carrying a body while on moving / disappearing platforms. Tintin falls down like a rock if platform disappears from underneath, and you can't move during this time.

I threw the bad guy on one of the moving platforms, and found it funny how the body slides into the background and soon emerges again from the bottom of the mechanism. But in short, this is just messing around.

3:24 - did some tests with dynamite. Letting it explode in Tintin's hands while he climbed down towards foreground made it not respawn afterwards... I think this is unusual? After all, the path is still blocked some walls that you need dynamite to get rid of, and typically puzzle items respawn endlessly.

But there exists a shortcut that can be used to get around the walls, so in this case I didn't get stuck.

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mfvplayinggames' video:
https://www.youtube.com/watch?v=skCgAUKVndA







Tags:
tintin
glitch
trick
bug
odd



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