The design process of Lily

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Charlotte Madelon - Indie Game Developer & Artist

How do you create a game from a simple gut feeling without knowing what the end product will look like?

In this talk Charlotte Madelon shares every step of the design process of Lily and shows how eventually this flower game arose from sketches, inspirations, research and playing prototypes.

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Game development articles: short & sweet micro mortems! From indie to AAA, and from art to design and from code to business.







Tags:
video game development
game development
Control Conference
Charlotte Madelon
Lily
Game Design