A game design deep dive into Hidden Folks
Adriaan de Jongh | Game Designer
In February 2017, after 2,5 years of development, Adriaan de Jongh released Hidden Folks: a black & white searching game made in collaboration with Sylvain Tegroeg. The game is both financially and critically successful, which gives them the opportunity to continue working on it.
Adriaan is a game designer best known for experimental games like Bounden and Fingle, which move people out of the normal space of videogames by challenging players to dance, hold hands, and share physical interactions.
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