The Elder Scrolls V: Skyrim - Sovngarde and the Dragonslayer
[WARNING: THIS VIDEO CONTAINS HEAVY SPOILERS FROM THE FINAL SEQUENCE OF SKYRIM'S MAIN QUESTLINE]
This video features the two last quests from the Elder Scrolls V: Skyrim's main story questline, Sovngarde and Dragonslayer. I also recorded the very final sequence of the previous quest, The World-Eater's Eyrie, because it directly leads to the other two. Note that this video was recorded while playing on PC and was heavily modded to some extent, and there is really no room nor time to list all the mods I've been using.
Some elements of Sovngarde are directly related to some questlines you may have cleared or not at that point in the game, allowing you to meet different people who died during the events of the game. For instance, I cleared the Skyrim civil war series on the Empire side and I was able to meet Ulfric (whom I slained myself) in Alduin's mist. If you allowed the Sormcloacks to win you will meet Legate Rikke instead.
Also, when Tsun will ask you by what right you seek to enter the Hall of Valor, having cleared certain questlines will unlock other options in the conversation. As an example, I cleared the college of Winterhold series and could claim to be Skyrim's arch-mage to gain entrance, with Tsun responding accordingly.
The thing that really ruins the whole mood of these last two quests is the final boss fight against Alduin. Now, up to this point Alduin has been described as the leader of his race of primeval godlike creatures, the chosen of Akatosh and, just to be sure, a dragon capable of triggering the end of the world as we know it. Comes the actual boss battle in Sovngarde and Alduin doesn't behave differently than the countless dragons you have been slaughtering up to this point, althought equipped with both a fire and an icy breath and spotting more health. The whole thing is just a downright uninspired rehearse of the encounter you had with him on the Throat of the world, with your character just having to pull off Dragonrend every once in a while and then trashing the boss till he flies away once more and it's time to shout again. If that wasn't enough, while in Sovngarde you are assisted by the souls of three legendary Nord heroes, who make a fine job at tanking all Alduin's attacks (consider they can't die).
Note that the game doesn't end after defeating Alduin, but you are threated with a cutscene with Partunnax and the surviving dragons on the Throat of the world first: after that the main story questline of Skyrim is effectively finished and you can now roam the world freely to complete all the (many) outstanding businesses you may have around the land
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