THE HOUSE OF THE DEAD 2 * Gameplay [LIGHT GUN] [DREAMCAST]

THE HOUSE OF THE DEAD 2 * Gameplay [LIGHT GUN] [DREAMCAST]

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Published on ● Video Link: https://www.youtube.com/watch?v=3kG2hmtcs3c



Category:
Walkthrough
Duration: 37:23
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The House of the Dead 2 is a first-person light gun shooter arcade game with a horror theme and the second game in The House of the Dead series of video games. The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998 then later ported to the Dreamcast in 1999 and Microsoft Windows in 2001, and is also found on the Xbox as an unlockable bonus in The House of the Dead III. The game appears in the compilation The House of the Dead 2 & 3 Return for Wii. The Dreamcast version became a Sega All Stars title.

The games story picks up slightly over a year after the original game, and follows several AMS agents investigating a zombie outbreak in Italy. The protagonists are tasked find the source of the attack while also locating a missing agent, known as G.

Gameplay
The House of the Dead 2 is a rail shooter light gun game. It includes an auto-reload feature that allows players to point their guns off-screen to reload their weapons without pulling the trigger. Plays must shoot their way through hordes of zombies and other monsters while attempting to rescue civilians being attacked. Health is represented by torches at the bottom of the screen and are lost when the play is hit by an enemy or shoots a civilian. Bonus health can be awarded by rescuing civilians and finding first aid kits hidden it crates/barrels. Like the first game, it incorporates a branching path system that allows for a variety of different routes in each stage depending on the players actions. This is expanded upon with far more paths than the original and can even lead to completely different stage layouts/locations, although the general story itself will always remain the same.

The game served as the springboard for the arcade, Sega Dreamcast, and PC release The Typing of the Dead, the Nintendo DS release English of the Dead, as well as the inspiration for the Game Boy Advance game, The Pinball of the Dead.

The flashbacks to the first The House of the Dead in the game's introductory sequence were recorded using the game's engine.

NO EMULATOR USED!!
Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.

Platform(s)
Arcade
Dreamcast
Microsoft Windows
Wii

Release
Arcade
November 20, 1998
Dreamcast
JP: March 25, 1999
NA: September 9, 1999
EU: 1999
Microsoft Windows
NA: July 6, 2001

Genre(s) Rail shooterlight gun shooter

Mode(s) Single-player, multiplayer







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