The Legend of Zelda: The Minish Cap Blind Run - Part 7: Mayhem on the Mountain
In this episode, we begin the trek up Mount Crenel. It is an adventure where we must fight dangerous new enemies, where even some of the NPCs and terrain elements are hostile, where we receive an empty bottle for putting things in, where I get lost again but not quite as badly as usual, where we grow plants with magical spring water. It's a rather fun dungeon, too, though I sure wish I had more buttons to work with...it's rather tiresome constantly swapping back and forth between the shield, the bottle, the bombs, and the Gust Jar. Where's a Nintendo 64 controller when you need one?
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