THIS AREA IS PRETTY HARD - Remnant 2 Playthrough - part 18
We finally managed to make it to the final area, Root Earth. I ain't gonna like, this place is pretty rough.
Remnant II pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
As the name implies, Root Earth is an alternate version of Earth that's completely overrun by the Root. This is the final world in Remnant 2 and the location of the source of the Root—a being called Annihilation.
After collecting all three Segments from the three main worlds, The Keeper opened a portal to a world seemingly cloned out of the Earth. But after a closer inspection, this desolate version is far from anything you've seen.
Unlike the main worlds in Remnant 2, Root Earth is a fixed location—meaning the events, layout, and objectives are always the same for every playthrough.
Root Earth is separated into three continuous zones, each containing a fixed set of items, layouts, and bosses.
Ashen Wasteland
When you arrive in the Ashen Wasteland, go down the first building using the huge root to the side to get to the highway. From there, make your way down to the main road and clear the area of all enemies before heading to the left side of the map.
There will be a small hole you can crouch and enter that'll take you to a dilapidated building. Enemies will spawn as soon as you enter, so get rid of them quickly to loot the area safely.
Once you have finished looting that building, find a wrecked truck above a crater.
Next to this truck should be a massive root that reaches the highway above; climb up, then drop below unto the cargo. mContinue to the next area until you find the first World Shard.
Shortly after that World Shard, you'll run into a fog door—don't enter it just yet; look for an opening behind that room to find a Tome of Knowledge that you can get by crouching.
The fog door will lead you to a railyard. Here you'll face a horde of various Root enemies; try to clear them from where you enter. If you head towards the middle of the railyard, more enemies will spawn—including a Root Shade. It will be easier to deal with the elite enemy without the hassle of the lesser mobs. Completing the horde event will net you the Handling trait.
Before heading towards the second World Shard, look for an open train cargo in the left corner of the area. Here you'll find the Haymaker's Ring.
Not far from that second World Shard, you'll find the Ankh of Power (Amulet) inside a room at the back of the building. Continue down the sewer until you reach a spiral path full of water—there will be an opening to a maintenance room that contains the Dying Ember (Ring)
The following road will be a straight slope down to the last World Shard of the zone. This shard functions as the checkpoint for the first boss of this world—Cancer.
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THIS AREA IS PRETTY HARD - Remnant 2 Playthrough - part 18
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