TitanReach Gameplay Review - Is this Runescape like MMORPG worth it?

TitanReach Gameplay Review - Is this Runescape like MMORPG worth it?

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Published on ● Video Link: https://www.youtube.com/watch?v=nar5GG4b1Po



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RuneScape (2001)
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Review
Duration: 10:42
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TitanReach Gameplay Review - Is this Runescape like MMORPG worth it?

Hey everyone, sorry for the delay on a new video I haven't really found a game that caught my attention, so that I could make a video about it but I stumbled upon TitanReach which did catch my attention as it does remind me of an old game I used to play called Runescape! Runescape was basically my childhood and TitanReach somewhat reminds me of it.

So sit back take a drink watch the video and let me know what you think about TitanReach.

Feedback on how to improve my videos is always welcome!

TitanReach Discord Channel: https://discord.com/invite/titanreach
TitanReach Website: https://titanreach.com/

Chapters:
0:00 - Introduction about TitanReach
1:30 - TitanReach Character Creation
2:57 - Spawning In The World of Alyssia
3:45 - Start Of The Tutorial
5:10 - Woodcutting
6:23 - Firemaking
7:25 - Fishing
9:08 - Cooking
9:41 - Ending The Video

TitanReach Quick Overview (FAQ):

* What is TitanReach?

- TitanReach is a fantasy medieval-style MMORPG with a deep skilling system and a dynamic action combat system.

* What state of development are you in?

- We are in open early development (pre-alpha). We are working on the foundations of core systems such as questing, combat and skilling. We are continually working to add new areas and content to the world.

* How long will Early Access be available?

- Early Access will be available for roughly 7 months, starting in March 2021.

* What are the key features of TitanReach?

- Explore the massive open world of Alyssia
- Level up in 20 unique skills, unlocking new content all the way to level 100
- Master our fast paced, dynamic action combat system
- Learn the story of TitanReach through complex, engaging quests
- Play alongside friends, meet new people and forge alliances in player-owned guilds
- Take part in a player driven economy: every item is gathered or crafted by players
- Battle epic bosses, or strategically hunt slayer bounties
- Duel other players in intense PvP combat
- Build your character your way, there is no class system to restrict you

* How does the skilling system work?

- As you progress through the game you will earn experience in 20 unique skills. Each skill will have a maximum level of 100.

* How long will it take to level a skill from level 1 to 100?

- We estimate 100 to 200 hours, however this is likely to change based on playtesting. Most content will not require Max level, especially at release.

* What engine/programming language is used to develop TitanReach?

- The client is developed using Unity in C#.
The server is a stand alone server, written in C# on .NET Core 3.1, using a C# implementation of the eNet networking library.
We do not use any 'MMORPG game templates/systems'. Our game is built from the ground up.

* How will combat work?

- TitanReach will feature an action combat system. To prevail you will need to carefully aim your attacks while evading the strikes of your enemies. You also have a limited set of abilities available at one time, making your choices individual and influential.


PS: I apologize for the mouse/keyboard sounds if you do hear them, OBS somehow did record it when I had my settings set to not do it, but I'll hopefully fix it in the next video.


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