Too Much FOOD! - Oxygen Not Included OUTBREAK Update - Ep12 [4k]
In this episode of Oxygen Not Included Outbreak I continue to take on more dupes and expand oxygen and food production. See more below.
So I start with 18 dupes and ramp up to 31 by the end of the episode. During this, food continued to grow and is getting close to a 1 million surplus. The lag is getting worse so I'll probably hit a limit near 50 dupes.
I added more growing rooms and electrolyzers because I had surplus power and fresh water. Oxygen in the base is now very good (over 1000g/tile in the living and eating areas). I also still have about 1kw of extra power that isn't being used yet. CO2 is under control. Polluted water is finally not growing and has hit a stead state. I added a LOT of fertilizer synthesizers to eat up all the polluted water.
Stress in the base is 0 most of the time and immunity stays at 100% most of the time.
I tried to grow some morbs in a full outhouse but it didn't work. I may try to use some debug tools to reduce lag in the next episode so we can scale up to 50 or 100 dupes.
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