Total War 10-year Collaboration with Intel | GDC 2021 Showcase | Intel Software
Roger Chandler, VP, Intel and Tim Heaton, Chief Studio Officer, SEGA Europe, discuss pushing the boundaries of PC and gaming innovation over the past 10 years with the Total War Franchise.
Intel and Creative Assembly have been collaborating over the last 10 years to offer the best gaming experience to millions of Total War players. Roger Chandler, VP, Intel and Tim Heaton, Chief Studio Officer, SEGA Europe, discuss pushing the boundaries of PC and gaming innovation and how by collaborating with Intel, Creative Assembly have been able to release award-winning titles that take advantage of all the processing power on any given PC platform so you can enjoy great performance on laptops and high-powered gaming rigs alike. The optimizations from Intel improved the game battle engine, for instance, creating a great benefit for the players. The Laboratory mode in Total War Warhammer II or Total War: Three Kingdoms Dynasty Mode. Through a better understanding of new hardware architecture, engine optimizations, or new load-balancing techniques, Total War titles evolve with every iteration providing top strategy experiences for players, in both gameplay and performance terms.
Visit the GDC 2021 Showcase Dev Mesh project page: https://intel.ly/2WdvOsy
Read the blog: https://www.creative-assembly.com/blog/total-war-intel-collaboration
Read the blog: https://www.totalwar.com/blog/skaven-labs/
Learn more: https://www.totalwar.com/games/three-kingdoms/
Check out this article: https://www.creative-assembly.com/blog/total-war-intel-collaboration
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Total War 10-year Collaboration with Intel | GDC 2021 Showcase | Intel Software
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