Touhou 17 WBaWC | 1.5x Speed Perfect Run (LNNNN)

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To my knowledge, this is the highest speed Touhou LNN! I only know of 1.25x speed or lower LNNs otherwise. The difficulty is far, far beyond a regular speed WBaWC LNNNN, though I'm not sure if this is my hardest run in general. My Necrodancer Coda clear or All Characters Low% clear might be harder? Hard to compare.

0:00 - Stage 1
1:17 - Stage 1 Boss Eika
1:51 - Stage 2
3:24 - Stage 2 Boss Urumi
4:21 - Stage 3
6:24 - Stage 3 Boss Kutaka
7:25 - Stage 4
9:32 - Stage 4 Boss Yachie
10:43 - Stage 5
12:41 - Stage 5 Boss Mayumi
13:42 - Stage 6
15:17 - Stage 6 Final Boss Keiki

Got this run faster than I expected. I've been playing a lot better the past few days, but I did not expect the win this quickly at least. Overall, this took about 60 hours to achieve. So in and of itself this did not take too much time, but I certainly had a "head start" from the nine regular LNNNNs I did prior.

Mostly clean execution throughout this run. I had a few suboptimal slashes, but these did not matter much. For instance, failing the Yachie Nonspell 3 and Mayumi Nonspell 2 speedkills just involved dodging a few more bullets. And I messed up on the Stage 4 big fairy sections as well as Stage 6 opener and Keiki Nonspell 2, but these sections are easy to begin with.

Speaking of difficulty, the difficulty is somewhat more spread out compared to a regular YoumuWolf LNNNN, if not accounting for the outlier pattern GC. Thanks to the high speed, some patterns that were pretty easy normally are now among the run's top threats. A rough ranking of the pattern threats would look something like this:

Hardest: Keiki penultimate spellcard (Geometric Creature)
Top run threats: Eika Nonspell 2, Stage 4 Rings, Yachie Nonspells, Mayumi Nonspells, Keiki Spellcards 1-3 (Square Creature, Circle Creature, Linear Creature), Keiki Nonspell 4
Threats: Eika Final Spell, Kutaka Midboss Nonspell, Kutaka Nonspell 1, Yachie Final Spell, Keiki Nonspell 3

YoumuWolf or YoumuOtter should be the best shot for this. Otter has an advantage on Kutaka nonspells, while being worse on Stage 4 Rings, Yachie Nonspell 2, and Yachie Nonspell 3. A slight advantage on Linear Creature and a slight disadvantage on Idola Diabolus, the final attack in the run. Personally, I think the disadvantages of Otter outweigh its advantages.

I think high FPS LNN is a pretty fun category, since it speeds up the long waiting rooms common to Touhou LNNs. Personally I do not have a good idea how hard this is compared to other LNNs, since I only have LNNs in WBaWC right now. My initial estimate was that its easier to get this first clear than a regular 60fps LoLK LNN because the run is half as long, even if the rates are potentially lower. I could be totally wrong though, someone else should try this and compare :) its free trust

#touhou #touhouproject
#東方鬼形獣 #東方原作 #東方project




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