Touhou 東方宝天京 ~ Treasure Castle Labyrinth || Lunatic No Bomb Clear (5MNB, Byakuren/Marisa)

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Alright, so let's get back into business with Touhou TCL LNB.
I think perfect run is viable with a little more effort, but for now - No Bomb clear should suffice.

Touhou 東方宝天京 ~ Treasure Castle Labyrinth is a fan-made Touhou game developed by UWASA Enterprise, made using Touhou Danmakufu ph3sx shooting game engine.
From what can be seen on Touhou Wiki: "[It] was first conceptualized as a hypothetical Touhou fangame by Iroboshi of iroirodou between 2009 and 2010, and was later made into a music album in 2014 with the help of Pesot.jp/. Development of the Treasure Castle Labyrinth game began in 2018, spearheaded by DOGSDAY. In 2020, the members of both iroirodou and DOGSDAY came together and established a common circle dedicated to the game's development: UWASA Enterprise."

I think it wouldn't be an overstatement to say it was a very anticipated fangame. I was eagerly waiting for this one to be completed and released. And not gonna lie, it's a really well done piece of a game. So, as I'm back from the break, let's play that one first!

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Clasically, the game contains six stages to beat, with additional Extra stage, Labyrinth stage and Sequel stage. The recent update added unlockable Universe spells as well, bringing another tough challenge to the player.

Game offers three teams, and you can change who is the focused or unfocused shot, which is quite unique.
I've played only Marisa-Byakuren combo. I can tell the team is quite powerful, with Marisa focused shot blasting off bosses and Byakuren taking care of stage enemies pretty nicely. Reimu-Tenshi team benefits from smaller hitbox and is also powerful, and Sanae-Futo is more oriented around scoring apparently.

As for the main mechanic, it's the Treasure Lantern system. At the start of the game, the player can choose whether to bring the Treasure Lantern along or not; choosing the latter will disable the Treasure Lantern system entirely - which is the case here.

When using the lantern system, you can pick up three Large Lamp Items, which are dropped by certain enemies, and then press "C" to start Light Up Mode, which is a hyper of sorts. At the end of it, some items will be rewarded, depending on the color of the graph when Light Up Mode begins - this is controlled by collecting Small Lamp Items, altering the color of it.

Red: 2 life pieces
Yellow: 1 life piece + 1 bomb piece
Green: 2 bomb pieces
Cyan: 1 bomb piece + 1 large point item
Blue: 2 large point items
Magenta: 1 large point item + 1 life piece

As for the gameplay, stages, and bosses, I can say the bosses are really fun to play. While early stages are quite "meh" (not too good, tho not too bad), the later ones make up for it.
Most of the patterns are quite predictable, but in a good way. They can be difficult (and some truly are!), but they don't rely that much on RNG, which is good. Maybe with the exception of one of Amane Shin's nonspells and fourth Last Spell... Welp, we can't have everything, right?

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Timestamps:
00:00 - Intro
00:42 - Stage 1
02:40 - Stage 1 Boss - Tsumugi Enishi
04:24 - Stage 2
06:36 - Stage 2 Boss - San Alkaloid
09:04 - Stage 3
11:56 - Stage 3 Boss - Umishige no Seki
14:55 - Stage 4
18:30 - Stage 4 Boss - Banka Shippou
21:55 - Stage 5
25:00 - Stage 5 Boss - Himeka Kou
28:43 - Stage 6
31:39 - Final Boss - Amane Shin
36:46 - Last Spells

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Download Treasure Castle Labyrinth here: https://www.bulletforge.org/u/naudiz/p/dong-fang-bao-tian-jing-treasure-castle-labyrinth

For more fan-made goodies - check out Touhou Fangames List! http://bit.ly/FangamesList
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Discord - Fanworks 'n Chill https://discord.gg/wBVwcxU

Enjoy! And I hope you'll stay for longer!




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