Trails into Reverie: Act 4 Bosses

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We're getting ever closer to the endgame boys and girls.

Anyways I have enough free time to actually give run downs on the bosses this time so let's go.

Gespard Gerrod Mk II
Difficulty 1/10 it's not immune to instant death

Mecha Gargoyles:
Difficulty 2.5/10 There's two of them but even combined their health bars are kidna tiny .The worst threat is that the bosses can impede your spells.

Mischneider:
Difficulty 5/10 "I MUST GO MY PEOPLE NEED ME!" ok but in all seriousness the fight can either be really easy or really rough depending on if you have freeze resist or not.

Hollow Juna:
Difficulty 2/10: They forgot to make them immune to instant death but at least there's 3 targets.

Hollow Crow:
Difficulty 7/10: Ok this one is actually pretty hard even if Laura's AI spams arts for some reason what the fuck? As for Crow he's just kinda strong all around so good luck, then there's Fie and she can prolong the fight a lot with her stealth skills.

Helmord:
Difficulty 3/10 We already fought this guy but now he's easier because we have higher stats and he doesn't have any backup.

Vulcanus Abyss: Difficulty 2/10 Easy

Baleful Raider: Difficulty 6/10 A fair bit easier than his act 2 counterpart mainly because he doesn't have any orders he can use and Towa crushes enemies defenses.

Dusken Dancer Ilya: Difficutly 6.5/10 She has some nasty status effects but she's surprisingly squishy during this fight. So if worst comes to worst you can have Towa weakn her then try and burst her down.

Duvalie the Swift:
Difficulty 7.5/10 These 1v1s can be rough.

Arios Replicas:
Difficulty 3/10 The health bar is a lie and you can win by bursting.

False Abaddon:
If you're familiar with Final fantasy, Megaten, or... the Bible itself. You know what Abaddon likes to do so when you see the circle appear it's time to go.

Hollow Matteus and Aurier
Difficulty 8.5/10 Surprisingly rough to deal with. Matteus is just as menacing as he was in Act 1 and Aurier plays great support. Thankfully there's no real S crafts to watch out for so full protect will work fine. And they don't have an auto recover at 50% HP.

Mondreia
Difficulty 3/10* A massive weakness to fire makes taking the arboreal beast apart pretty easy but make sure you nuke down his buddies ASAP.

Melphegor
Difficutly 7/10 This boss is a test of endurance. Thankfully no attacks like the giant cube but still a nasty opponent to deal with and you need to play aggressive because it's buffing Aura grants it regenerate and by the time the Regen is done it will have recovered over 100K HP.

Zoa Balor and Masked Swordsman
Difficulty 9/10 Zoa Balor isn't too bad just an annoying status dealer. But Masked Swordsman plays like Rean with all the Cheeky bullshit we can pull off. Also his Order increases your delay by 5 times so uhhh have fun.

Regenkoph Levi
Difficulty 7/10* Massive physical attack but it requires the backup to unleash it's full potential and they don't respawn. So try to burst them down so Levi won't be buffed and you'll learn he's actually quite susceptible to status effects to Duvalie's Elemental Blades work wonders. If all else fails and you just can't win then don't worry this is inside Crossbell so you'll have a chance to return near the very end of the game.

Loa
Difficulty 8/10
It's Loa. You've fought it in Cold Steel 1, 2, and 4 and the moves are the exact same... Next

WARNING GOING BEYOND THIS POINT YOU WILL NOT BE ABLE TO ACCESS REVERIE CORRIDOR FOR A LONG WHILE AND WILL HAVE TO COMPLETE THE NEXT STORY ARC BEFORE GAINING ACCESS AGAIN, THE NEXT ARC HAS THE HARDEST BOSS IN THE GAME IN MY OPINION SO MAKE SURE AT LEAST RUFUS AND RIXIA ARE AS OPTIMIZED AS YOU CAN MAKE THEM.

Emperor Dogma:
Difficulty 9.5/10 The Difficutly of this fight comes from just how damn long it is. Phase 1 is fairly easy but then he reveals he has a second health bar with another 700K+ HP and it's rough. Thankfully only the last 350,000 is a super serious threat because that's when he'll start buffing his auras, giving himself immunity to magic and unlocking his S Crafts. This man really likes rocks. If you have Rixia set as a tagalong then this fight won't be as bad because her reducing your turn delays allows you to turn this into a Final fantasy 10 boss where sure they hit hard but you get 20 turns to their 1... except not quite that drastic and you probably won't be hitting for 99999 damage with regular attacks.




Timestamps
0:00 Gespard Gerrod Mk II
2:24 Mecha Gargoyles
5:03 Mischneider
18:53 Hollow Juna
22:42 Hollow Crow
33:44 Helmord
48:37 Vulcanus Abyss
51:38 Baleful Raider
58:34 Dusken Dancer Ilya
1:06:59 Duvalie the Swift
1:23:28 Arios Replicas
1:30:39 False Abaddon
1:36:01 Hollow Matteus and Aurier
1:46:44 Mondreia
1:52:08 Melphegor
2:04:59 Zoa Balor and the Masked Swordsman (Rean Final Boss)
2:41:37 Regenkoph Levi
2:49:28 Loa
3:01:21 Emperor Dogma (C's Final Boss)
3:29:11 The final act begins
End of Timestamps







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