TW Three Kingdoms How to win in Ranked multiplayer battles
The current state of the balance in the Ranked multiplayer battles is that the only working META game is to bring two or even three duelists(Champions), specifically, Xu Chu duelists, upgraded to maximum level(top stats and all abilities) and right click enemy generals to Win. That is about it, army units are made irrelevant, other generals are made irrelevant, battle tactics are made irrelevant.
This makes the battles dull, simple, uninteresting and each the same as the one before it. Just like this one where I try to show in depth this gameplay META balance, and express my feelings of how this is so very far from a Total War battle gameplay experience that player who enjoy multiplayer in this franchise are used to.
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You can tell me your experiences from Ranked multiplayer and about this meta in the comments!
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Total War: THREE KINGDOMS is the first in the multi award-winning strategy series to recreate epic conflict across ancient China. Combining a gripping turn-based campaign game of empire-building, statecraft and conquest with stunning real-time battles, Total War: THREE KINGDOMS redefines the series in an age of heroes and legends.
Forge a new empire as one of 12 legendary Warlords drawn from China’s celebrated historical epic, the Romance of the Three Kingdoms. Peerless commanders, powerful warriors and eminent statesmen, these characters each have a unique playstyle and objectives. Recruit an epic supporting cast of heroes to command your armies, govern your provinces and strengthen your growing empire. Characters are the beating heart of the game, and China’s very future will be shaped by its champions.
Modelled on Guanxi, the Chinese concept of dynamic inter-relationships, Total War: THREE KINGDOMS takes a paradigm-shifting approach to character agency, with iconic, larger-than-life heroes and their relationships defining the future of ancient China. Each of these characters is brought to life with their own unique personality, motivations, and likes/dislikes. They also form their own deep relationships with each other, both positive and negative, that shape how your story plays out.
The turn-based campaign and real-time battles of Total War: THREE KINGDOMS are more interconnected than ever before. Actions in battle now have much greater consequences, affecting your Heroes’ relationship towards you, as well as the friendships and rivalries they develop with other characters. In a world where powerful allies are one of the keys to success, this adds a brand-new element to how victory is achieved.
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