UE4: How Make Water Material in “Starter Content” Work Without Stretching or Distortions - Tutorial

UE4: How Make Water Material in “Starter Content” Work Without Stretching or Distortions - Tutorial

Subscribers:
80,500
Published on ● Video Link: https://www.youtube.com/watch?v=86pXo9-9axU



Distortions
Game:
Category:
Tutorial
Duration: 22:47
142,291 views
2,647


Complete Tutorial with All the Notes: http://www.worldofleveldesign.com/categories/ue4/materials-starter-content-water-instance.php

Using water material from Starter Content will be stretched and distorted if applied to large Static Mesh surfaces.

This video shows how to fix it by creating a Material Instance which will make your water material tile across any size Static Mesh surface perfectly.




Other Videos By WorldofLevelDesign


2018-05-08MayaLT/Maya Quick Tip #2: Can I Delete/Move “C:Autodesk” Folder? How I Got Back 10GB HardDrive Space
2018-05-06Maya LT/Maya Quick Tip #1: Working With Busy/Cluttered Scenes Use “Isolate Select”
2018-05-01UE4 Quick Tip #05: Modify and Save BSP Brush Pivot Points (Improving BSP Workflow) Tutorial
2018-04-27Quick Tip #11 CS:GO Source: Correctly Spawn Chickens in Your Map Like in CS Italy Tutorial
2018-04-25UE4 Quick Tip #04: How to Disable Auto Exposure (Eye Adaptation) From Your Scene Tutorial
2018-04-23UE4 Quick Tip #03: Easily Add Starter Content & Game Templates Into Existing/Empty Project Tutorial
2018-04-20UE4 Quick Tip #02: Quickly Add Mannequin Model to Projects for Scale Reference Tutorial
2018-02-1311 Secrets for Level Design & Game Environment Ideas, Layouts, Reference w/"Google Maps 3D" Tutorial
2018-02-06UE4: Night Time Static Lighting 2/2 - Moon Sky (Lightmass) w/BP Sky Sphere Tutorial
2018-01-30UE4: Night Time Static Lighting 1/2 - Starry Sky (Lightmass) w/BP Sky Sphere Tutorial
2018-01-15UE4: How Make Water Material in “Starter Content” Work Without Stretching or Distortions - Tutorial
2017-09-19How to Create Game Environment Props/Assets for Unreal Engine 4 in 6 Easy Hours
2017-09-07My System for Setting Up Game Environment Projects for Maya LT/Maya, UE4 & Texturing
2017-02-09Hammer Source CS:GO SDK "Abandoned House" Workflow (5/5) - Beyond House, Lighting, Compile Tutorial
2017-01-31Hammer Source CS:GO SDK "Abandoned House" Workflow (4/5) - Terrain & Foliage Tutorial
2017-01-26Hammer Source CS:GO SDK "Abandoned House" Workflow (3/5) - Detailing Tutorial
2017-01-24Hammer Source CS:GO SDK "Abandoned House" Workflow (2/5) - Texturing Tutorial
2017-01-19Hammer Source CS:GO SDK "Abandoned House" Workflow (1/5) - BSP Block-In Tutorial
2016-09-22CS:GO SDK In-Depth Guide to Creating Breakable/Non-Breakable Glass Windows Hammer Source Tutorial
2016-09-13Maya LT/Maya Beginner Tutorial 13/13: How & Why to Delete Objects Construction History
2016-09-13Maya LT/Maya Beginner Tutorial 12/13: How to Save, Open & Start New Scenes



Tags:
unreal engine 4
ue4
water
material instance
stretching
distortion
tutorial



Other Statistics

Distortions Statistics For WorldofLevelDesign

WorldofLevelDesign presently has 142,291 views for Distortions across 1 video, with his channel publishing less than an hour of Distortions content. This makes up less than 0.37% of the total overall content on WorldofLevelDesign's YouTube channel.