Unite 2016 - A Guide for Achieving World-Class Visuals on Mobile Devices

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The developers of CSR Racing 2 show how they pushed the visual fidelity, making sure that their graphics pipeline would remain competitive throughout their global release window and beyond. This talk covers how the use of Unity in their vehicle rendering and post process effects pipelines.

Liam Murphy - NaturalMotion Games
Scott Harber - NaturalMotion Games




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Tags:
Unity (Software)
Unite LA
Unite 2016 Los Angeles
Mobile Game Development