Unite 2016 - There's a Game in Your Game!

Channel:
Subscribers:
1,200,000
Published on ● Video Link: https://www.youtube.com/watch?v=F2SeruYGhOY



Duration: 33:17
6,266 views
65


In this talk Ales Ulm (Bohemia Interactive) talks about the development of Ylands, a voxel-based sandbox game two years in the making that allows players to design and share their own adventures - custom scenarios ranging from tweaking the existing gameplay to creating different game genres. The presentation is focused on both design and technical challenges the team has encountered so far and best practices of overcoming those.




Other Videos By Unity


2016-12-01Unite 2016 - Extracting Value from Unity Analytics Raw Data Export
2016-12-01Unite 2016 - Building Multiplayer Games with Unity
2016-12-01Unite 2016 - The Evolution of Allegoritmic's Substance: Better Tools
2016-12-01Unite 2016 - Q&A with the Unity AssetBundle Team
2016-12-01Unite 2016 - Creating Immersive Interfaces and Interactions for VR and Mobile
2016-12-01Unite 2016 - Creating Together with Unity Cloud Build and Collaborate
2016-12-01Unite 2016 - The Power of Procedural Meshes
2016-12-01Unite 2016 - High Art-Low Cost: Mobile VR Tips and Tricks
2016-12-01Unite 2016 - Unity Architecture in Pokémon Go
2016-12-01Unite 2016 - Rendering a Large Number of Animated Characters Using the GPU
2016-12-01Unite 2016 - There's a Game in Your Game!
2016-12-01Unite 2016 - Accelerating Your Applications with NVIDIA VRWorks
2016-12-01Unite 2016 - Set Graphics to Stun: Enhancing VR Immersion with the CPU in Star Trek™: Bridge Crew
2016-12-01Unite 2016 - A Guide for Achieving World-Class Visuals on Mobile Devices
2016-12-01Unite 2016 - Oculus Avatars SDK for VR
2016-12-01Unite 2016 - Input and Tracking: Mass Market AR/VR Adoption is Coming Soon
2016-12-01Unite 2016 - Understanding VR Performance
2016-12-01Unite 2016 - Design Driven Revenue Optimization
2016-12-01Unite 2016 - Multiplatform 3D Art Development for Indies
2016-12-01Unite 2016 - What Makes Great Games Great? Game Design with Gigi
2016-12-01Unite 2016 - Tools, Tricks and Technologies for Reaching Stutter Free 60 FPS in INSIDE



Tags:
voxel
sandbox
Unite 16
Unite LA
Made with Unity
Unite 2016 Los Angeles