Unite 2016 - Practical WebGL Advice from the Field
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Published on ● Video Link: https://www.youtube.com/watch?v=6-S-P7ekdBc
Unity Field Engineer, Jesse Smith, shares practical learnings from his experience helping customers with WebGL projects. He goes through solutions to common issues like limited memory, loading AssetBundles, and trying to optimize.
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WebGL
Unity (Software)
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