Unite Europe 2016 - Writing in Ink - a custom scripting language for narrative design

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Tom Kail (Inkle Studios) talks about the in-house scripting language designed for the studio's narrative games like 80 Days. They recently released both the language and a Unity integration package open source to the developer community: https://www.assetstore.unity3d.com/en/#!/content/60055

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Tags:
Unity (Software)
Narrative Games
Inkle Studios
Ink
Game Development
Unite Europe 2016