Unreal engine 4.20.3. Bullets from Niagara particle system.
Machine specs
Processor : Intel (R) Core i5-4750 CPU@ 3.20 GHz.
Ram 8 GB
Operation system : Windows 10 64 bit.
Graphic card : Nvidia GeForce GTX-1050 Ti.
Niagara is a new particle system in Unreal Engine 4. It is more flexible than cascade.
When I uploaded this video, Niagara particle system is in early access. There are only few documentation and tutorials about it.
https://docs.unrealengine.com/en-us/Engine/Niagara
1 actor per 1 bullet is not good for a performance. Frame rate is lower than 30 fps when more than 1000 bullets on a screen.
But with Niagara particle system. I can make many bullets as 1 actor. I get a better frame rate.
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