UPDATE : Metroid II - Return of Frameskip
NOTE TO THOSE TRYING TO HELP WITH THE FRAMESKIP ISSUE : I'm relatively sure it has nothing to do with the emulator itself, but more the screen recorder I use. It's an inconsistant problem, which is what makes it frustrating, it's hard to really pinpoint where exactly the problem is. The thing is though, the game looks totally smooth while I'm playing it for the recording, it's only when I go back and review the recorded footage that the frame drops are highly visible.
Ah, the LPer's Curse, something always has to go wrong... This time, it's rather nasty frameskip issues, enough to where it's really noticeable, especially when it decides to happen at just the wrong time as it's been wont to do here...
But hey, I guess I can ask about if anyone wants to see color shenanigans while I try to sort this out.
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