Vertigo Playthrough Part 3.1 - VR Gameplay HTC Vive
I couldn't force myself to stop playing in a reasonable amount of time, thus "part 3" has been broken into 2 parts 3.1 and 3.2.
The first puzzle was rather annoying. The glass isn't very noticeable and it really needs to be to understand the requirements. The fact that the game sends you through a vent, then shows you how to teleport over a ledge, then presents you with a vent over a ledge. Gamer logic dictates that we combine those lessons and teleport up the little ledge into the vent and walk over to the button.
This is not the case. From one end, the glass is blocking you from shooting the button and you're supposed to shoot said button from the side. It's just a bit confusing based on the way it's presented. It could be a bit more clear.
The other issue I had this play through was with the juice can. The first one I come across refused to turn on correctly. All subsequent juice cans worked just fine.
Other than those two issues I was having a blast. We got a look at some aliens this go around, follow some basic instructions from Brian and kill a giant eyeball (in 3.2.)
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