Powers VR - VR Gameplay HTC Vive
Everything about this game was looked and felt good. It's hard to justify the price tag though...
Graphically the game has a very unique style as far as VR titles go and I really like it. The way text pops up when you start your mini-gun spinning up or the enemies blow up in a great big BAM cloud. It really feels like you've been dropped into a comic book.
The audio fit perfectly, from the BGM to the sound effects. Everything seemed appropriately super hero-y.
The 'gameplay' consisted of unlocking all the powers and using them against a few static enemies. This is where the price tag doesn't match the content. I don't think I particularly rushed the experience and managed to finish in about 10 minutes. That translates to just under $1 a minute.
There are better, more complete titles out there for that price. Titles that won't just be a sandbox, tech demo. It's a well done tech demo but it's still a tech demo.
This will be a pick up if you really want to support future VR super hero titles. The devs need to eat too. I'd love to see a full game come of this and I have no intention of refunding. I can't however recommend the title at that price point.