Dance puppets, DANCE! - How the Spine sausage is made

Channel:
Subscribers:
522
Published on ● Video Link: https://www.youtube.com/watch?v=--ygf_SJS6w



Duration: 24:49
79 views
3


Spine is the market leader in dedicated 2D skeletal animation middleware, used by hobbyist and the biggest names in gaming alike. In this whirlwind tour, we'll have a look at its history including 2 successful Kickstarter campaigns, technical challenges encountered during the integration with various game engines, community management and support workflows, as well as tales from the business side. Learn how successful middleware sausage is made! Erika is an Illustrator, animator and rigger devoted to 2D. She's been a Spine fangirl for a long time and recently joined the Esoteric Software team. She's also been freelancing in the Italian indie video game scene, and participated in game jams.







Tags:
spine
esoteric software
dance
puppets
ERIKA INZITARI
inzitari
gamedev
gamedevdays
gddg17
gddg