VVVVVV Switch Review
The Flannel Fox reviews VVVVVV on Nintendo Switch
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Written review below:
VVVVVV is a 2d puzzle platformer with metroidvania elements, originally released in 2010 by Irish developer Terry Cavanagh.
Playing as Captain Viridian, your crew gets separated after a forced evacuation of their space ship. Now in dimension VVVVVV you have to track down the members of your crew. In order to do so you must traverse this colorful yet deadly dimension.
Setting itself apart from the average platformer, in VVVVVV you are unable to jump. Instead you are able to inverse gravity, allowing you to fall up or down. When originally released on PC this mechanic was mapped to the V key, now on the switch mapped to the Y, B, or A button. This mechanic is pushed to the very limit with new level interactions giving each area’s obstacle a different theme. One having gravity reversing beams, while another creates mazes that you work your way through, giving each new section fresh and challenging gameplay.
With challenging being the key word as V is an incredibly tough game. However, there are tons of checkpoints throughout the game so when you die you never have to go too far. Which is one of the worst feelings in a game, when objective D is very hard but you have to keep running through A, B, & C just to die again on D. Having multiple checkpoints removes this annoyance allowing you the freedom to die multiple times when exploring a new puzzle. Which you can only solve by looking at the problem from a totally different angle. These platforming challenges were some of the most rewarding I have played in years. When you go out on a limb trying some crazy stab in the dark, it rewards you wholeheartedly.
V has a huge map that you explore... unlocking new teleportation hubs along the way to fast travel from section to section. When beginning your travels however you travel through vast sections of the map by falling up and down, sometimes flying three screen lengths until you reach ground again.
Little touches like this along the game, hark to an era of gaming long forgotten. V feels like a game that was made in 1987 and someone found in an old developers basement. With the graphics feeling like you are playing on an ms dos computer. This feeling is only made more poignant with the fantastic retro game music.
V is one of the best platformers I have ever played, while initially turned off by the graphics before jumping in, I quickly became a fan. The seeming simplicity soon turns to a vivid orchestra when in the heart of this game, leaving you with questions, frustrations, and a need to pick up that switch and play again. The short yet sweet game will now be one of my top recommends for a new switcher.
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