Weather Effects in Unreal Engine: Crafting Rain, Snow, and Storms with Niagara and Shaders

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Published on ● Video Link: https://www.youtube.com/watch?v=b-EWLJukips



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Summary
This podcast episode focuses on creating realistic weather effects in Unreal Engine, using Niagara and shaders. The host, Ashif Ali, guides listeners through the process of creating rain, snow, and storm effects, explaining how to set up particles, use shaders, and add audio cues for a truly immersive experience. The episode also includes case studies of popular games like Red Dead Redemption 2 and The Witcher 3, showcasing how these games effectively utilize weather to enhance their environments. Finally, the host offers practical tips for optimizing weather effects and ensuring they feel interactive and engaging for players.




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