WHAT Sub-Zero's Kameoless Fatal Blow In MK1 COULD Look Like
Granted this is just a Mobile Phone Kut, you can at Least get an Idea of the Length and Impact without a Kameo. Of course, you'd have to Adjust the Hit Number Stats so it would Still be 350 Damage. Can't Imagine that being Difficult for a Highly Paid Studio like NRS who Belong to WBD, a 30 Billion Dollar Company.
More Importantly, the Kombat Kast Made it Krystal Klear that Kameos are Kut n Paste by Showing Kenshi and Scorpion Intros WITHOUT Kameos. To me even before the Kombat Kast they seemed Kut n Paste. The Kombat Kast Konfirmed it.
I mean WHY Else are they in the EXACT same Position with the EXACT Same Animation in Cinematics? You Really Think NRS ISN'T Pasting them Into Cinematics and IS Building Every Cinematic from the Ground Up...
Anyway, They're NOT that Baked In where an OPTIONAL 1v1 Mode is ENTIRELY Possible. Konsidering How many Assets NRS are Already Recycling it's Really Not that Difficult to ReUse a Forward Throw and Breaker Animation from Previous Games. I'm sure a Forward Throw can be Made just from Existing Recut MK1 Footage.
For Kombo Extensions All you'd Need to Do is Change the REACTION of an NJP to a Pop Up.
These aren't HUGE Tasks. They're Very Manageable with such a Huge Highly Skilled Team being Paid Well by a Massive 30 Billion Dollar Company.
#SHORTS #SUBZERO #MORTALKOMBAT1 #BIHAN #MK1
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