When Do the Projectiles Stop? | Elden Ring
Elden Ring is not a game of melee action combat, it's a game of projectiles. IMO the addition of chain casting in particular makes spells more interesting by giving them some variable timing. However by having no negatives, such as additional stamina/fp cost or extended recovery time, spells are just encouraged to be spammed even if they're not landing. Combined with a generous FP pool as well as FP costs and it's no wonder projectile spam is so endless.
Clip captured during a livestream on 2022.04.30
App Ver. 1.04.1
Calibrations Ver. 1.04.2
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π Build Setup
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Level: 101 (+25/10 upgrade)
Starting Class: Samurai
Vigor: 52, Mind: 20, Endurance: 19
Strength: 20, Dexterity: 18,
Intelligence: 38*, Faith: 8, Arcane: 8
*This is with Queen's Crescent Crown which gives +3 INT
Weapons:
Loretta's War Sickle +10
Frenzied Flame Seal +9
Carian Knight's Shield +24 (Carian Retaliation, Magic)
Armor:
Queen's Crescent Crown, Blue Silver Mail Armor, Fire Prelate Gauntlets, Lionel's Greaves
Talismans:
Cerulean Amber Medallion +2 / Ritual Shield Talisman / Blessed Dew Talisman
Bull-Goat's Talisman
Great-Jar's Arsenal
Erdtree's Favor +2
Sorceries and Incantations:
Law of Causality, Carian Slicer, Night Shard, Ambush Shard, Magic Glintblade, Night Comet, Adula's Moonblade, Loretta's Greatbow, Collapsing Stars, Law of Regression
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