Why did Softcore Fail? (Rust)
In February 2021, Facepunch Studios released a new game mode for their survival game Rust they called Softcore following a large amount of controversy that came packaged with a massive spike in popularity. The idea was for those upset with the game's immense difficulty and time/energy demands to play on softcore where their issues would be largely watered down while still maintaining pvp in the experience unlike pve servers.
Almost 4 years later, and it has become apparent that this idea has likely not met the desired outcome with most servers using the game mode not reaching anywhere near the player counts vanilla servers see.
In this video, I explore all the changes the Softcore gamemode makes to the Rust experience. I take a look at how it effects raiding, PVP, the Reclaim Terminal, and more! I explain why these changes have not made players happy, and how I intend to use the Softcore game mode in a way that will in the server I am planning on creating! I also briefly talk about the Hardcore gamemode, but not in as much detail.
Timestamps:
0:00 Intro
1:30 Description
2:22 Labeling
4:49 Reclaim Terminal
7:56 Raiding
8:54 My Server
Credit:
midnight drifter by Snoozy Beats / snoozybeats
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Other Statistics
Rust Statistics For Claudehopper
At present, Claudehopper has 32,889 views spread across 10 videos for Rust, with the game making up 5 hours of published video on his channel. This is 8.26% of the total watchable video for Rust on Claudehopper's YouTube channel.