Heavy Duty is GREAT!! but is it Enough? (SCP SL Update)
Northwood Studios has officially released the beta for the latest update for SCP Secret Laboratory called Heavy Duty. Many welcome changes have been made to the map design of Heavy Containment Zone. A revamped Alpha Warhead Room, Special Lockers containing special weapons like the Jailbird and Particle Disruptor, open corridors and a new door typed called bulkheads, and even an all new item SCP 1344 that allows you to see player locations through walls!
Most of the changes made to SL in this update have been very beneficial for the game, and because of that, I began to reevaluate many things regarding the SCP Game that I'm working on using the Godot Engine. In this video, I talk about the many good things about Heavy Duty, break down some highlights of mine in a recent QnA discussing Secret Lab's future, and attempt to present new ideas that could be explored in my project if they aren't in this one.
Timestamps:
0:00 Heavy Duty Highlights
4:20 Thank you Northwood!
5:53 QnA
Credit:
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