Will this Therapeutic Game SDK open up new markets for GAME DEVELOPERS?

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Published on ● Video Link: https://www.youtube.com/watch?v=g1RWl-6M01A



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For the first time ever, the FDA approved 5 mental games for medical use. And one of them isn't just a game. It's a Software Development Kit (SDK), which makes it easy for other game developers to build therapeutic games and get them cleared by the FDA.

In this video I talk with Deepwell DTX founder Ryan Douglas to learn about their SDK โ€” what it does, how it works, and what new opportunities it opens up for game developers. It's a fascinating glimpse into the future of medicine...and the future of gaming.

CHAPTERS
0:00 Introduction
0:56 Pairing a therapeutic mechanism with a fun game
1:37 1. In the middle of gameplay
1:47 2. Adjacent to gameplay
2:08 3. Integrated but adjacent
2:54 What the SDK handles
3:25 Green flags & Red flags
4:38 This is a return to the Golden Age of Gaming
5:02 Why now?
6:10 Conclusion

KEY INSIGHTS
๐ŸŽฏ Surprisingly, people are MUCH more likely to use therapeutic mechanics like rhythmic breathing if they are given a CHOICE to use it or not during gameplay.
๐ŸŽฏ Most game mechanics, including first-person shooters, are GOOD for your mental health.
๐ŸŽฏ Two elements that are BAD for your mental health are predatory monetization schedules, like loot boxes that don't tell you what your chances of winning are, and unmoderated chat.
๐ŸŽฏ Therapeutic gaming opens up a potential new REVENUE STREAM for game developers.

RYAN DOUGLAS
https://www.linkedin.com/in/ryanjdouglas/

DEEPWELL DTX
https://www.deepwelldtx.com/

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#digitaltherapeutics #fdaapproval #healthtech

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