Wine esync 3.14 + DxVk 0.70 - Warframe MAX Quality - Linux - Nvenc
It doesn't work yet with Steam play Proton compatibility layer...
..but it works great with wine and Dxvk !
Quick test with Warframe with Wine 3.14 and Dxvk 0.70
The cockpit sequence is in MAX settings with Anti aliasing "TAA 8x" enabled and GPU Particles set to "Ludicrous"
The mission sequence is nearly the same but with Anti aliasing set to Medium "SMAA" and GPU Particles set to "High".
In all cases, Dynamic resolution is OFF.
REM: I forgot to put bloom to the MAX.
Note that this game allowed me to record with simple screen recorder without loosing too much framerate, meaning that the CPU usage is low enough to record while playing (except in some places where I had a frame drop to 30 fps for 1 second).
Note that with vsync "on" the game should work fine and smoothly without recording (at least, for the place I have tested ). I don't know if there are wider area in the game that require more GPU power, cause that was my first play on this game ! .
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Channel page: https://www.youtube.com/channel/UCC98Hp2e0ZJwgX7Z-s5qf4g/featured
Other Videos ( #LinuxGaming )
Proton Steam play video : https://www.youtube.com/playlist?list=PL8hGtdf0CdNLah_qB28gPDlDxTRYBtYW3
DxVk Tests: https://www.youtube.com/playlist?list=PL8hGtdf0CdNJq9q0FuuVUrALKOuBSzI_6
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My PC configuration
OS: Kubuntu 18.04 - kernel 4.15.0-30 - 64 bits
CPU: I5-3570k OC 4.1GHz
GPU: NVIDIA Gtx 970 - driver: 396.51 - Vulkan: 1.1.70
Options used:
Game: MAX Settings (see specific config in the video)
Wine: Use GLSL "disabled" (*) [only use this with Nvidia cards]
CPU: Scaling governor set to "performance"
Rendered in 1920x1080 (100%).
Recorded with Nvenc at 1080p 60fps.
Edited with Kdenlive.
Software references:
Lutris: https://lutris.net/
Wine: https://www.winehq.org/
DxVk: https://github.com/doitsujin/dxvk
https://github.com/doitsujin/dxvk/releases
Kdenlive: https://kdenlive.org/en/
SimpleScreenRecorder: http://www.maartenbaert.be/simplescreenrecorder/
Wine is free but you can support the development by buying a copy of a CrossOver product from Codeweavers at https://www.codeweavers.com/products
Support Lutris development at https://www.patreon.com/lutris
(*) As stated on Wine site: "disabling UseGLSL might slightly improve Direct3D performance and reduce shader compilation stuttering ..."
PS: All trademarks cited here or used in the video are the property of their respective owners.
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