Working With Ray Traced Water Caustics in DXR
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Published on ● Video Link: https://www.youtube.com/watch?v=l-wTZLjhZ5Y
NVIDIA's Holger Gruen explains how water caustics are created, and how ray tracing allows developers to interact with water caustics in unique ways.
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NVIDIA
Water Caustics
Developer
Game Developer
Gaming
DXR
Ray Tracing