[World Record] Fractured World MAP 4 "Hyperspeed Descent" 100% (UV-Max) Speedrun in 16:46 [Doom]

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Doom 2's PWAD "Fractured World" level 4 my gameplay.

Game: Doom2
PWAD: Fractured World
Skill: Ultra-Violence
Time: 16:46
Map: 4
Category: UV-Max (100% kills and 100% secrets)

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There were requests of this wad from some viewers, so I tired an undone UV-Max map. This wad is
extremely difficult. I managed to finished it the first time after over 800 attempts. I considered the tactics that can break through each trap as safe as possible by trial and error many times. This wad has a custom enemy. A cyan cyberdemon has 1000 health but the other characteristics is the same. The original cyberdemon is dark blue. Some other enemies also have different colors but the same characteristics.

0:00 - Getting the Purple Key
After starting, you have to get the purple key for 100%. There is a small switch is activated by firing but the switch is hidden when you go down to lower floor from the start point, then you never get the key again. The switch is also very tiny, so it is not activated easily. It was very annoying for me.

0:15 - The Purple Key Secret
This is one of the hardest part in this map. You have to fight with some tough enemies by berserk fists in the small arena surrounded by acid liquid. Fist-fightings have a risk to receiving damage, so I had to watch enemies motions but I couldn't do it well becasue this area is very dark. It became much harder. I made the cyan Cyberdemon kill revenants, imps, and hell knights excluding the last one, then I made the cyan Cyberdemon aim me and the last hell knights kill it. It's a relative safe tactic I came up with after hundreds of attempts. The reward of a plasma rifle with 80 cells is not worth the secret difficulty at all.

1:27 - Return to the Main Area
The ammo is very tight, so I couldn't waste ammo at all. Especially, I had to deal with a vile quickly. The dark blue cyberdemon can be telefraged by a secret teleport. I occasionally was killed or received terrible damage by it when I entered the teleport. It was a little annoying but this part is not difficult overall.

3:49 -The Blue Key Tarp
You can get the blue key when pushing a switch but two arch-viles with several enemies are encountered. There are only two coners are safety places for vile attacks, so I was pretty restricted in my movement. It would be easy if I had killed them quickly by plasma but I wanted to keep cells for next traps.

4:40 - The Blue Key Switch.
This was one of the hardest part in this map. I was quite annoyed by the trap and died many times. There are cyan cyberdemons on both sides of the small area and I had to made them with barons quickly. It dpended on much luck and I was killed easily if it didn't work well. I managed to come up with a tactic after many death. I contained his movements by sticking to him instantly after pushing the switch.

6:24 - The Viles Trap Apeear and Hide
The trap idea is remarkable but troublesome. The pillars are too small to avoid viles attack. If I were lucky, the enemy didn't attack me or their attacks were obstructed by the up and down wall in the constant intervals. It depended on luck a little.

7:19 - Four Cyan Cyberdemons Trap
I dared to leave cyan cyberdemons and made them fight with viles for avoiding to waste ammo by resuscitation.

9:44 - A Dark Blue Cyberdemon with Many Enemies
This part is not hard. I saved ammo by infighting for the next part.

11:35 - Many Arch-Viles and Revenants
This part is also not hard if there are enough rockets, so I saved them from the previous part.

12:33 - The Unreasonable BFG Trap
This is one of the hardest part in this map. There are many enemies in the small semicircle. It is very dangerous to use a rocket launcher and BFG ammo is limited by no backpack. Especally viles on both sides are very tricky, so I had to deal with them quickly but I would have ran out BFG ammo later and been cornered at the end if I would use BFG before the enemy appears enough. The rocket launcher is useless in this situation. I found this part pretty hard before UV-Max attempts, so I practiced it many times. Fortunately, I rarely died there during attempts.

14:02 - The Final Insane Battle
This final battle was extremely difficult. This area has 4 dark blue cyberdemons and 4 cyan cyderdemon with many hell knights and barons. This area is not enough wide, so you can't go around the area safely while you are causing infightings. I was wary of this as well as the BFG trap from practices. I actually also practiced it many times but I didn't have no idea of a safety tactic.

Related Videos of some hardcore maps:
[Doom 2] Alien Vendetta MAP 26 "Dark Dome"
https://youtu.be/Bp-ubc6edWA

[Doom] XXXI Cybersky 100% (UV-Max) Speedrun in 29:40
https://youtu.be/5zZAiX_4Gnw


Fractured World download here:
https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/fw

#doom #speedrun #uvmax #fps #gameplay




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