XCOM 2 - Part 17: Double or Nothing - XCOM 2 Let's Play w/ AEW Wrestlers
It's crunch time as the Mechamaniacs have to rescue a civilian VIP deep inside Advent territory. Down some of their top soldiers and with the clock ticking, will XCOM be able to make it out in time with the VIP or will the Aliens win the day... tune in and find out :O
6:12 - Muton today, gone tomorrow
11:48 - Reach for the sky!
18:40 - This is what failure looks like folks :(
19:30 - Peek-a-boo
24:10 - Flint with the block at the rim!!!
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.
The developers set the game after the bad ending of the 2012 reboot because it allowed them to change gameplay, introduce various new features and redesign some enemies. To encourage players to play more offensively, the developers introduced time-based objectives to boost the game's pacing.
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