You Can Keep Your Hats On | Going Medieval - Part 16 - Early Access (Medieval Colony Builder)

You Can Keep Your Hats On | Going Medieval - Part 16 - Early Access (Medieval Colony Builder)

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Published on ● Video Link: https://www.youtube.com/watch?v=wMl-qmYAbJQ



Game:
Duration: 59:57
3,423 views
224


Going Medieval continues and we begin a very important project indeed: making lots of hats! Obviously this is crucial to our survival as a settlement so once all the summer clothing is finally done we start producing much in the way of fine headgear.

Work continues on adding the upper levels to our store rooms, plus we go one step further and investigate whether we can link them together by a raised bridge type thing, which certainly does seem possible! However we are struggling for wood.

We have to defend ourselves yet again and once more we end up with a settler left stranded outside of the walls as the enemies approach. We try to reach them but there this unfortunate individual must do battle in the rain against multiple enemies, biding their time until help arrives.

Also there's a very short heatwave, a raider falls down a hole and we make plans for an underground dump site.

NOTE: This is the Early Access version of the game.


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Going Medieval can be found on Steam here: https://store.steampowered.com/app/1029780/Going_Medieval/
Going Medieval can be found on the Epic Games Store here: https://www.epicgames.com/store/en-US/p/going-medieval
Going Medieval can be found on GOG here: https://www.gog.com/game/going_medieval

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Epic Games Creator Code: THEGEEKCUPBOARD

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STAKE YOUR CLAIM
In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population has perished due to rampant plague.

Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people a home, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age.

BUILD YOUR FORTRESS
Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts.

DEFEND YOUR COLONY
This harsh new world is rife with external threats, but you can give your colonists the upper hand in battle by building impenetrable defences and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers.

PROTECT YOUR VILLAGERS
Your colonists have more than just raids to contend with. They need protection from starvation and the elements, so it’s essential to stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met.

SHAPE YOUR STORY
Grow the population of your settlement by helping out strangers in dangerous situations, or by taking in like-minded travellers. Your villagers have personal histories and agendas, and you can get to know them by observing their behaviour and relationships with others.

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Channel graphics designed by Penge in The Geek Cupboard.

Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/




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Other Statistics

Going Medieval Statistics For The Geek Cupboard

The Geek Cupboard presently has 143,576 views for Going Medieval across 26 videos, with the game making up 22 hours of published video on his channel. This makes up less than 0.87% of the total overall content for Going Medieval on The Geek Cupboard's YouTube channel.