Zelda: Twilight Princess [GC] (Commentary) #043, Arbiter's Grounds: Poe Hunt

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This is video #043 in my playthrough of The Legend of Zelda: Twilight Princess for the GameCube. This video contains commentary. To view the non-commentary version, click here: https://youtu.be/C-ydw6x0QLw

The Legend of Zelda: Twilight Princess [GC] No-Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML25Xp9P861aCN4X4Xt1aR9lL

The Legend of Zelda: Twilight Princess [GC] Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML25q0Yw9GPo0cHX793-awnt9

Previously, Link finished crossing the Gerudo Desert and reached the game's fourth dungeon, the Arbiter's Grounds. Now, he will head in and begin exploring the place.

A brief scene introduces the player to the Arbiter's Grounds as he goes down the slope (time 0:43). To cross the quicksand, he will have to clawshot up to the solid platforms.

In the northeast, he will have to use the Clawshot to pull the chain to him (time 2:13). If he goes to grab it manually, he will sink into the quicksand. Pulling the chain opens the gate.

West of the locked door, a chest contains a Small Key (time 2:56). Beware the scarabs, which will weigh Link down.

East of the locked door, there is a basin of Lantern Oil (time 3:32). It is a good time to fill up.

Link heads north through the locked door (time 3:45). In the darkened chamber beyond, look out for a legion of Mini-Stalfos.

Along the northern wall, there are two torches to light, one east and one west (time 4:55). This unbars the door.

Link continues north to the center chamber (time 5:10). Four Poes emerge from the darkness. They steal the blue torchlights and seal the door leading north. Meanies! This is reminiscent of the four Poes in the Forest Temple in Ocarina of Time.

Afterwards, Link has to defeat the first Poe (time 6:22). He must turn into a wolf, engage his Senses, and lock on. These Poes are different from the normal variety. They are only vulnerable to attack when they turn blue and wind up to strike. When they are down, Link can Finish as normal.

Defeating this one, Link obtains Poe's Soul #38. The light that the Poe stole is returned to the torch (time 6:45).

To track the Poes, Link can sniff the first Poe's corpse (time 7:27). He learns the Poe Scent, which will let him track the other three Poes.

In the northwest corner of the chamber, a chest contains the Dungeon Map (time 8:47).

In the northeast corner, another chest contains Piece of Heart #27 (time 9:32).

One of the Poe trails guides Link to a patch of sand south of the eastern door (time 10:31). Digging here reveals a chain, which he pulls to open a stairway leading downstairs near the eastern door.

Then, Link goes down the new stairway and goes through the B1 door to the east (time 10:53). At the center pillar, pushing or pulling the tongue on the southern side will rotate the room's walls. In the northern chamber is a Redead/Gibdos, which Link can kill safely from a distance with Bomb Arrows. Getting close to it is a bad idea because it can freeze Link with a horrible scream.

A chest in the northern chamber contains a Small Key (time 12:03).

Then, while the room is rotated, Link can Clawshot up through the hole in the northern ceiling to go upstairs (time 12:24).

Link follows his nose through the northern door (time 12:54). With Senses engaged, he can find the second Poe along the western wall (time 13:09). Defeating it, he obtains Poe's Soul #39.

Back in the previous room (time 13:57), Link drops down to B1 again. He rotates the room back to its previous state.

Then, he returns to the center chamber (time 14:21). The second Poe's light is restored to its torch.

Link goes through the eastern door on the first floor (time 14:57). He continues east through the locked door (time 15:10). After crossing the northern portion of the sandy room, he can pull the crate and then push it into a recess. This will allow him to pull a chain and raise a heavy chandelier off the path. It will start to go back down after he releases it, so he must go past it quickly.

The southern stairway leads up to the second floor (time 16:54). In the southern recess, a chest contains the dungeon's Compass (time 17:04).

Afterwards, Link will have to rotate the room's walls. Another Redead/Gibdos is guarding the alcove to the east.

After beating it, Link can open a chest to get a Small Key (time 17:56).

Then, he goes through the locked door to the west (time 18:14). Beware of Mini-Stalfos and two Redead/Gibdos.

At the southern end of the hall leading to the northern door, a trail guides Link to another dig spot (time 20:09). This reveals another chain to pull, which opens a sliding wall. In the secret chamber beyond, he finds the third Poe. Sneaky rat fink! Defeating it, he gets Poe's Soul #40.

Description is continued in the comments.




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Tags:
Nintendo
GameCube
Wii
Legend of Zelda
Zelda
Twilight Princess
Koji Kondo
Shigeru Miyamoto
Link
Ganon
gaming
video game
playthrough
walkthrough
Midna
#043



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