Zimone Mystery Unraveler High Power Commander Deck Goldfish Playtest
This week Nathan playtests a high power Zimone Mystery Unraveler deck which aims to cheat creatures into play . This deck has no relation to the Jump Scare precon deck first introduced in Duskmourn House of Horror. The deck's strategy leans heavily into landfall synergies with a +1/+1 counter subtheme to help pump creatures. The deck aims to assemble a lethal board state by turn 7-8.
Link to deck on TappedOut: https://tappedout.net/mtg-decks/zimone-manifests-mystery-high-power-face-down/
Link to deck on Moxfield: https://www.moxfield.com/decks/TcHz2COY1USG7swEXwoOYA
Deck tech: • Zimone Mystery Unraveler HIGH POWER O...
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00:00:00 Intro
00:00:51 Tips When Playing The Deck
00:01:57 Game 1 Low Interaction
00:14:40 Game 2 High Interaction
00:29:38 Conclusion
The face-down archetype in Magic: The Gathering, particularly in the Commander format, stems from the mechanic known as morph, first introduced in Onslaught (2002). Morph allows players to cast creatures face-down for three generic mana, disguising them as 2/2 creatures until they are flipped up by paying their morph cost. This mechanic has seen its strongest synergies in green and blue, which offer a mix of mana ramp, card draw, and tricky interactions.
In green, cards like Den Protector and Hooded Hydra exemplify morph’s utility, where green’s mana generation allows for early face-down plays and surprise morph triggers. Blue adds layers of manipulation, with cards like Brine Elemental or Willbender, enabling control through disruption and counter-magic.
For deckbuilding, focus on low-cost morph creatures and synergies that capitalize on ramp (Kadena, Slinking Sorcerer is an excellent commander outside of the Simic colors) while adding cards like Mystic Confluence or Thousand Winds to disrupt opponents. Mix in blink effects like Cloudshift or Ghostly Flicker to repeatedly flip creatures for value, keeping your strategy flexible and unpredictable.
Magic: The Gathering (MTG) is a popular collectible card game created by Richard Garfield and first released by Wizards of the Coast in 1993. It combines strategy, fantasy, and storytelling in a richly immersive game where players assume the roles of powerful spellcasters known as Planeswalkers. Each player builds a deck of cards representing magical spells, creatures, and artifacts, using them to battle opponents in a competition to reduce their life total to zero. The game is played using a variety of card types including lands which provide mana to cast spells, creatures that are used to attack and defend, and instants and sorceries which produce powerful one-time effects.
Magic features a complex ruleset and deep strategic elements, with gameplay that often involves constructing decks tailored to specific strategies, known as archetypes. With various formats like Standard, Modern, and Commander, MTG offers diverse gameplay experiences. Its expansive lore, numerous expansions, and continuous updates keep the game fresh and engaging. Players enjoy the dynamic nature of deck-building, strategic planning, and the thrill of both competitive and casual play. The game's rich universe and complex mechanics contribute to its enduring popularity and global community.