101. | Dan Teodorescu - Idle Hands, Active Brains - Dev.Play 2017 | 69 | |
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102. | [D2_04] Ben Mattes - Maturation, Metaverses And More: Mobile Gaming Megatrends | 69 | |
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103. | [D1_04] Panel: AI Art Trend Fad Or Are We All Losing Our Jobs | 68 | |
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104. | [D1_03] Cyril Barrow - 20 Tips To Avoid Surprises At Soft-Launch - Dev.Play 2019 | 68 | |
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105. | [D2_07] Rares Tujan - The Life Of A 3D Artist: You’re Gonna Have A Bad Time, In A Good Way | 65 | |
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106. | [12-07] Franziska Zeiner - The Personal Is Political - Dev.Play 2018 | 64 | |
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107. | [21-02] Victor Dosev - Design of Historical Games | 64 | |
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108. | Jaime Gine - 10 Things You Need To Know To Be Successful In Asia | 64 | |
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109. | [11-12] Marius Ivanovas - Running Global Mobile Game Acquisition on Twitter at Scale - Dev.Play 2018 | 62 | |
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110. | [12-06] Fabian Schonholz - Data In Live Ops - Dev.Play 2018 | 62 | |
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111. | [D1_03] Legal Clinic @ Dev.Play - Session #1: M&A And Investment | 62 | |
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112. | Radu Rovin & Valentin Simion - 7 Games Design Mistakes We Made So That You Don't Have To | 60 | |
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113. | [D1_06] Milica Todorovic - Jack Of All Trades, Master Of Game Production | 60 | |
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114. | Scott Humphries - The Brand That Feeds You - Dev.Play 2017 | 60 | |
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115. | [D1_08] Roundtable: Investing In Video Games In Romania - Dev.Play 2019 | 60 | |
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116. | Shirley Lin - Current Game Industry in China: The Next Gen Pan-Entertainment - Dev.Play 2017 | 60 | |
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117. | [D2_09] Dev.Play 2020 Awards Gala | 60 | |
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118. | Scott Humphries - March of Mobile: The Evolution of Mobile Games And What Lies Ahead | 58 | |
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119. | [D1_07] Panel: Game Dev Investments In Eastern Europe - Dev.Play 2019 | 58 | |
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120. | Radu Matei - Gaming, Containers and the Cloud - Dev.Play 2017 | 58 | |
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121. | Panel: How Relevant are VR & AR For Video Games? | 57 | |
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122. | [D1_15] Nordic Game Discovery Contest - Dev.Play 2021 Qualifier | 56 | |
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123. | Cristian Diaconescu - There And Back Again, An Indie Story - Dev.Play 2017 | 56 | |
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124. | [D2_09] Radu Cristea - Robust AI For Fast Action Games - Dev.Play 2019 | 55 | |
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125. | [D1_04] Ionut Codreanu - Prod + Test = Love | 55 | |
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126. | Constantine Ramenskiy - Game Operation & Transition: Hints & Tips - Dev.Play 2017 | 55 | |
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127. | [D1_08] James Gallagher - How to Get Serious About Player Feedback | 54 | Guide |
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128. | Fireside Chat with Jeferson Valadares & Dan Teodorescu - Dev.Play 2017 | 54 | |
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129. | Bozhidar (Bave) Grozdanov - Design Tools And Best Practices - Dev.Play 2017 | 53 | |
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130. | [Dev.Play 2023] Radu Ziemba - Unzipping Succes: A CEO's 5-year climb | 52 | |
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131. | [13-01] Student Workshop - 8 Things I Wish I Knew as a young Game Developer | 51 | |
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132. | [D2_01] Panel: Remote Work, Yay or Nay or Is That Even a Question Anymore?! | 50 | |
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133. | [D2_06] Fireside Chat - Thoughts On European Innovation In Games | 50 | |
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134. | Josh Naylor - VR Is The Future, Unity Is Ready | 49 | |
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135. | Stan Just - What Can We Learn From Polish Gamedev Success Stories? - Dev.Play 2017 | 49 | | Success Story
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136. | [D1_01] Jaime Giné - Graduating Highschool Starting College Stages In A Studios Life | 48 | |
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137. | [Dev.Play 2023] Mihai Pohontu - The 1337 Playbook 2023 Edition | 47 | |
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138. | [12-05] Liz Mercuri - Enhancing Your Artist Workflows With Unity - Dev.Play 2018 | 47 | |
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139. | [D1_00] Intro Speech - Catalin Butnariu, RGDA - Dev.Play 2019 | 46 | |
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140. | [D2_01] Liviu Totolici - Taking The N Out Of NPC - The Innovation Behind Watchdogs Legion | 44 | | Watch Dogs: Legion
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141. | Public Workshop - Women In Games: Fostering A More Diverse Community | 43 | |
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142. | [D1_06] Jari-Pekka Kaleva - One Year After GDPR - Dev.Play 2019 | 43 | |
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143. | [D2_03] Dev.Play 2021 - Indie Festival, powered by Unreal Engine - Part 3 | 42 | |
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144. | [D1_08] Adrian Calinescu - Azure For Game Developers | 42 | |
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145. | [21-06] Nicole Senger Maas - Striking a Creative Balance | 42 | |
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146. | [D1_04] Andreea Per & Bogdan Iliesu - Self-Publishing On Consoles For Dummies - Dev.Play 2019 | 41 | |
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147. | [D1_04] Felix Velimir Pop - Subscription Systems In F2P Games | 40 | |
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148. | [D1_09] Panel (Powered by XSOLLA): Publishing Games From Eastern Europe - Dev.Play 2019 | 40 | |
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149. | Workshop: Publishing Agreements - Pitfall Hunting for Game Developers | 39 | |
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150. | [D1_09] Vlad Muscalu - Mobile Games are BAD | 38 | |
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151. | [D2_01] Dev.Play 2021 - Indie Festival, powered by Unreal Engine - Part 1 | 38 | |
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152. | [D1_15] Nordic Game Discovery Contest: Dev.Play 2020 Qualifier | 38 | |
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153. | [Dev.Play 2024] Catalin Butnariu - Why We Play (And Make) Games | 37 | |
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154. | [D2_02] Nordic Game Discovery Contest - Dev.Play 2019 | 37 | |
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155. | [D2_04] Dev.Play 2021 - Awards Gala | 37 | |
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156. | [D2_03] George Lemnaru - The Power Of Groups: Building Games Focused On A Team-Based Experience | 37 | |
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157. | [Dev.Play 2024] Bogdan Vlad - The Problem Of Distribution For Mobile F2P Games | 37 | |
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158. | [D1_01] Guillaume de Fondaumiere - Pitching Games During Covid Times | 37 | |
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159. | [D2_07] Panel - Innovation In Video Games: Navigating Buzzwords, Tech and Creativity | 36 | |
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160. | Patryk Greszczuk - Even Storyless Games Have Some Stories To Tell - Dev.Play 2017 | 35 | |
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161. | [Dev.Play 2024] Panel - Investing In Romanian Studios | 35 | |
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162. | [D1_13] Leanne Lombe - Forging Your Path: Standing Out From The Crowd | 34 | |
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163. | [11-05] Juha Matikainen - A Game Developer's Guide to VC Investment - Dev.Play 2018 | 34 | Guide |
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164. | [D1_14] Panel - Publishing And Funding Trends In 2020 | 34 | |
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165. | Dev.Play 2024 - Indie Festival Rogulike & Roguelite - Day 1 | 34 | |
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166. | Workshop: Business Development Best Practices for Fun and Profit | 33 | |
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167. | [21-08] Dev.Play Awards Gala | 33 | |
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168. | Dev.Play 2025 - Indie Festival - Day 2 | 33 | |
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169. | [D1_02] Christopher Wulf - The Value of Showcasing | 33 | Show |
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170. | [12-04] Grzegorz Mazur - Going Multiplatform With Unity - Dev.Play 2018 | 32 | |
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171. | [D2_05] Kate Edwards - How Our Mental Health Is Affected By Game Creation | 32 | |
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172. | [11-09] Bartosz Lewandowski - Ultimate Survival Guide to Outsourcing Your Work - Dev.Play 2018 | 30 | Guide |
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173. | Dev.Play 2024 - Indie Festival Roguelike & Roguelite - Day 2 | 29 | |
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174. | [D1_11] Fireside Chat - Building Game Dev Ecosystems | 29 | |
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175. | Public Workshop - How To Become Rich And Famous Working In The Game Industry | 29 | Guide |
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176. | [D1_03] Gwen Foster - Personalized Pitches | 28 | |
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177. | [Dev.Play 2024] Panel - Survive To ’25? Is That What We Should Be Expecting? | 28 | |
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178. | [D2_10] Guillaume Verlinden & Daniel Nay - Zombieland:From Opportunity To Launch In Less Than A Year | 27 | |
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179. | [D1_13] Keynote Fireside Chat: Kickstarter Lessons Learned | 27 | |
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180. | [D1_07] Fireside Chat - Kickstarter Q&A | 26 | |
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181. | [11-07] Chris Wilson - Generating Global Buzz - Dev.Play 2018 | 25 | |
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182. | Dawid Kurowski - Creating Effective Video Trailers In Reference To Marketing Strategy | 24 | Preview |
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183. | [D1_06] Dariusz Wais - Equity Funding as a First Step for Scoping Up Indie Studios | 23 | |
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184. | Josza Szabolcs - The Reality of The Adoption Rates of VR - Dev.Play 2017 | 23 | |
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185. | [D1_05] Jay Uppal - The Importance Of Diversity Equity Inclusion In The Games Industry | 22 | |
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186. | Panel: In The Heart Of E-Sports | 22 | |
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187. | Mario Vasquez - Quality Practices To Deliver Great Gaming Experiences | 21 | |
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188. | [22-01] Panel: Current Trends in Game Publishing & Financing | 20 | |
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189. | [D1_02] Milos Djuricanin - Building the Talent Pipeline in the Gaming Industry | 20 | |
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190. | Fernando Vasconez - Fundraising 101 - Dev.Play 2017 | 19 | |
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191. | [D1_13] Fireside Chat: NFT / Crypo / Play-to-Earn - The Future of Games? | 19 | | Fireside
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192. | [D2_02] Dev.Play 2021 - Indie Festival, powered by Unreal Engine - Part 2 | 19 | |
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193. | [D1_10] Panel - Government Funding for Games | 19 | |
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194. | [D2_02] Jeferson Valadares - Voice Games: An Overview Of An Up And Coming Category | 18 | |
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195. | [D1_05] Nikita Vladimirov - Finding a Publisher from Covid Shelter | 18 | |
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196. | [D1_12] William Le Voir Barry - Cloud And Cognitive In Esports And Video Games | 18 | |
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197. | Dev.Play 2022 Awards Gala | 16 | |
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198. | [D2_03] Legal Clinic @ Dev.Play - Session #2: IP And Commercial Contracts | 14 | |
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199. | [D1_11] Fireside Chat: Building Teams, Creating Games | 13 | | Fireside
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200. | [D1_05] Karol Sobczak - How Tik Tok Is Reimagining Game Culture for All | 13 | |
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