1. | Mars rendering, simulation (UE5 engine) | 55 | |
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2. | Sea water surface rendering (UBOAT game, UE5) | 5 | |
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3. | Near realistic 3D fluid dynamics, 80 fps (FluidFlux, UE4) | 2 | |
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4. | Nürburgring Porsche 911 GT3 simulation (Project Cars 2) | 1 | | Project Cars 2
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5. | Horizon aligned ascending (descending) to orbit in vacuum of space (Orbiter Sim) | 0 | |
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6. | Advanced Shuttle from ISS to the Moon landing full cargo (407 tonn) | 0 | |
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7. | Solar System +1000 years after (Elite Dangerous) | 0 | | Elite: Dangerous
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8. | Area 51, Boeing CH-47 (FSX simulator) | 0 | | Microsoft Flight Simulator X
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9. | Hydroponics in games (Starfiled) | 0 | |
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10. | Sam story (Death Stranding) colour grading film scene | 0 | | Death Stranding
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11. | Martian pressurized Rover (Take on Mars simulation) | 0 | | Take On Mars
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12. | Dive in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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13. | VASIMR engine from Earth to the Moon, thrust 20kN, acceleration 0.03 G(e) | 0 | |
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14. | High video compression ratio, 8 bit/channel (gradient degradation) | 0 | |
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15. | Porsche 911 livery | 0 | |
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16. | Train Sim render | 0 | |
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17. | Truck suspention and transmition simulation (MudRunner) | 0 | | MudRunner
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18. | Moon 3D model (20 GB map size). | 0 | |
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19. | Vulkan API: fluid dynamics (FluidFlux 2 Demo) | 0 | |
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20. | Church speech (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
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21. | PowerVR 3D rendering sample (embedded) | 0 | |
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22. | Mars demo (UNIGINE Engine) | 0 | |
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23. | Botany Manor game scene | 0 | |
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24. | Guess what's the game... (advanced gameplay) | 0 | |
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25. | Humanoid connection to Mikoshi (Cyberpunk 2077) | 0 | | Cyberpunk 2077
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26. | Space Shuttle Mission landing simulation | 0 | |
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27. | Sailboat in storm simulation (Sailaway) | 0 | |
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28. | Raytracing technology in old games (STAR WARS™ Squadrons) | 0 | | Star Wars: Squadrons
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29. | Prerendering in games (HITMAN 3) | 0 | |
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30. | Ancestors : HO intro (realtime engine) | 0 | |
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31. | Project Eagle by NASA | 0 | |
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32. | DCS rendering (high settings) | 0 | |
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33. | Alien Isolation Ending | 0 | | Alien: Isolation
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34. | Advanced Shuttle Max Payload (407 tonn) to ISS simulation | 0 | |
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35. | DCS A10 legacy (simulation) | 0 | |
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36. | Alien tech in games (Subnautica BZ) | 0 | | Subnautica: Below Zero
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37. | Apollo Moon Landing (Reentry Simulator) | 0 | |
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38. | 3D engine test (Detroid, Ultra 60 FPS) | 0 | |
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39. | Extensive antialiasing for analogue-like video (The Vanishing of Ethan Carter) | 0 | | The Vanishing of Ethan Carter
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40. | Sea wave simulation (ShipSimExtremes) | 0 | |
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41. | Vulkan API: N-Body Gravity | 0 | |
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42. | Apollo test flight (Reentry sim) | 0 | |
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43. | Gyro attitude stabilizer simulation | 0 | |
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44. | Drunk scene (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
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45. | Radio conformant video simulink 1.. | 0 | |
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46. | Intervista Chloe (Detroid scene) | 0 | |
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47. | Hazardous Mars exploration simulation (Take on Mars) | 0 | | Take On Mars
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48. | VASIMR from Earth's LO to Mars's LO, thrust acc = 0.03 G(e). | 0 | |
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49. | Afterlife scene in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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50. | Night club scene (Cyberpunk 2077, ultra settings) | 0 | | Cyberpunk 2077
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51. | Oil refinery renderer (UNIGENE 3D engine) | 0 | |
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52. | Apollo simple docking (Reentry simulator) | 0 | |
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53. | Scene 1 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
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54. | Sailing simulator for learning (Sailaway) | 0 | |
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55. | Apollo Mission Control Room (sim by Reentry) | 0 | |
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56. | Prova deviante (Detroid scene) | 0 | |
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57. | Returning from Mars to Earth without refueling (simulation) | 0 | |
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58. | Earth and Sun from Moon's South Pole | 0 | |
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59. | Sam story (Death Stranding) HDR test | 0 | | Death Stranding
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60. | Extinction scene (Death Stranding) | 0 | |
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61. | Boeing C-17 simulation | 0 | |
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62. | N-Body galaxy forming simulation DEMO 2009, Microsoft | 0 | |
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63. | Powerplant scene in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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64. | Death Stranding (DirectX 12) | 0 | |
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65. | Starfield game, main story scene (4 GB VRAM) | 0 | |
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66. | Scene 2 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
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67. | ISS sim in games (Take On Mars) | 0 | | Take On Mars
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68. | Mass Effect: Andromeda intro shotcut | 0 | | Mass Effect: Andromeda
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69. | Ocean fluid dynamics simulation, 70 fps (FluidFlux, UE4) | 0 | |
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70. | Militech bot scene, Cyberpunk 2077 | 0 | | Cyberpunk 2077
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71. | Sea navigation (ShipSimExtremes) | 0 | |
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72. | Fluid dynamics in games (Death Stranding) | 0 | |
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73. | Starfield's cave (main scene, ultra settings, RTX) | 0 | |
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74. | Climing to orbit using 1.6 G in 10 min, neutral aerodinamics (Orbiter sim) | 0 | |
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75. | Moon Challenge - descend and land on the Moon using 0.2 G(e) max! | 0 | |
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76. | Starfield's nightclub (RTX) | 0 | |
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77. | 3D reflection/refraction (Imagination tech demo) | 0 | |
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78. | Virus story in games (Metro Redux) | 0 | |
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79. | CIA misunderstanding (Beyond Two Souls, Ultra 60 fps) | 0 | | Beyond: Two Souls
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80. | COVID-19 protein antigen game | 0 | |
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81. | Lost Island (Beyond Two Souls) | 0 | | Beyond: Two Souls
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82. | Alien Relict scene in Mass Effect: Andromeda | 0 | | Mass Effect: Andromeda
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83. | Inside (game outro) | 0 | |
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84. | Beyond Two Souls (Birthday party scene) | 0 | | Beyond: Two Souls
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85. | Radio conformant video simulink 2... | 0 | |
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86. | Nature environment simulation in games (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
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87. | From Mars to ISS (returning and docking) | 0 | |
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88. | Power VR 3D particle physics on embedded low power system | 0 | |
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89. | NEXUS "От фантастики к возможной реальности, от игры к жизни." | 0 | |
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90. | Hyperspace jump (Elite Dangerous) | 0 | | Elite: Dangerous
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91. | Sailing simulator (Sailaway) | 0 | |
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92. | Botany Manor mansion scene | 0 | |
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93. | Shadow diffusion (Imagination tech demo) | 0 | |
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94. | Boxing in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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95. | Dark alter-future in games (Metro Redux) | 0 | |
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96. | "I'd rather choke on..." (Cyberpunk 2077) | 0 | | Cyberpunk 2077
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97. | Stage performance in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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98. | Vulkan API Space (8192 instances) | 0 | |
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99. | Beyond Two Souls (Dubai Scene) | 0 | | Beyond: Two Souls
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100. | From Mars to Earth with 350 tons of payload (failed third descending procedure). | 0 | |
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