1. | Mars rendering, simulation (UE5 engine) | 308 | |
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2. | Ancestors : HO intro (realtime engine) | 93 | |
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3. | Near realistic 3D fluid dynamics, 80 fps (FluidFlux, UE4) | 20 | |
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4. | Sea water surface rendering (UBOAT game, UE5) | 12 | |
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5. | Ocean fluid dynamics simulation, 70 fps (FluidFlux, UE4) | 5 | |
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6. | Mass Effect: Andromeda intro shotcut | 4 | | Mass Effect: Andromeda
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7. | Apollo simple docking (Reentry simulator) | 3 | |
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8. | Sailing simulator for learning (Sailaway) | 3 | |
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9. | VASIMR engine from Earth to the Moon, thrust 20kN, acceleration 0.03 G(e) | 2 | |
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10. | Apollo test flight (Reentry sim) | 2 | |
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11. | Beyond 2 Souls, prologue (high settings) | 1 | | Beyond: Two Souls
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12. | Docking to station with artificial gravity (simulation). | 1 | | The Station
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13. | Corporate parade scene in Cyberpunk 2077 | 1 | | Cyberpunk 2077
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14. | Nature environment simulation in games (Kingdom Come Deliverance) | 1 | | Kingdom Come: Deliverance
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15. | Mars demo (UNIGINE Engine) | 3 | |
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16. | Virtual Catholic church in game (Kingdom Come Deliverance) | 1 | | Kingdom Come: Deliverance
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17. | Sailing simulator (Sailaway) | 1 | |
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18. | Morning sailing on ketch 45' (Sailaway sim) | 1 | |
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19. | Sea wave simulation (ShipSimExtremes) | 1 | |
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20. | Powerplant scene in Cyberpunk 2077 | 1 | | Cyberpunk 2077
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21. | Space Shuttle Mission landing simulation | 1 | |
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22. | Beyond Two Souls (Dubai Scene) | 1 | | Beyond: Two Souls
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23. | Mars high-res map in space simulation | 1 | |
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24. | Extinction scene (Death Stranding) | 2 | |
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25. | Project Eagle by NASA | 1 | |
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26. | Militech bot scene, Cyberpunk 2077 | 1 | | Cyberpunk 2077
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27. | Starfield Triton scene (ultra graphics) | 0 | |
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28. | Sam story (Death Stranding) HDR test | 0 | | Death Stranding
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29. | Solar System +1000 years after (Elite Dangerous) | 0 | | Elite: Dangerous
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30. | Sailboat in storm simulation (Sailaway) | 0 | |
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31. | Botany Manor mansion scene | 0 | |
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32. | Starfield game, main story scene (4 GB VRAM) | 0 | |
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33. | Down to Moon's South Pole crater | 0 | |
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34. | Death Stranding (DirectX 12) | 0 | |
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35. | Moon 3D model (20 GB map size). | 0 | |
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36. | DCS rendering (high settings) | 0 | |
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37. | Dark alter-future in games (Metro Redux) | 0 | |
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38. | Moon Challenge - descend and land on the Moon using 0.2 G(e) max! | 0 | |
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39. | Hyperspace jump (Elite Dangerous) | 0 | | Elite: Dangerous
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40. | Oil refinery renderer (UNIGENE 3D engine) | 0 | |
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41. | Earth and Sun from Moon's South Pole | 0 | |
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42. | Apollo Moon Landing (Reentry Simulator) | 0 | |
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43. | Vulkan API Space (8192 instances) | 0 | |
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44. | Advanced fluid dynamics in game realtime rendering (Death Stranding) | 0 | |
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45. | Shadow diffusion (Imagination tech demo) | 0 | |
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46. | Apollo Mission Control Room (sim by Reentry) | 0 | |
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47. | Alien tech in games (Subnautica BZ) | 0 | | Subnautica: Below Zero
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48. | Apollo launch tower (ReEntry sim) | 0 | |
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49. | Advanced Shuttle from the Moon To Mars with full payload (407 tonn) | 0 | |
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50. | Scene 3 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
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51. | "I'd rather choke on..." (Cyberpunk 2077) | 0 | | Cyberpunk 2077
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52. | Boeing C-17 simulation | 0 | |
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53. | Vulkan API: N-Body Gravity | 0 | |
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54. | Take off to orbit from Saturn's Titan (simulation). | 0 | |
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55. | Extensive antialiasing for analogue-like video (The Vanishing of Ethan Carter) | 0 | | The Vanishing of Ethan Carter
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56. | Beyond 2 Souls, Hunting | 0 | | Beyond: Two Souls
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57. | Church in games (kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
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58. | Starfield's cave (main scene, ultra settings, RTX) | 0 | |
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59. | Radio conformant video simulink 2... | 1 | |
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60. | Drunk scene (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
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61. | Beyond 2 Souls, Fighting scene (demo) | 0 | | Beyond: Two Souls
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62. | Dive in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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63. | Virus story in games (Metro Redux) | 0 | |
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64. | High video compression ratio, 8 bit/channel (gradient degradation) | 0 | |
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65. | VASIMR from Earth's LO to Mars's LO, thrust acc = 0.03 G(e). | 0 | |
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66. | Corporate intro of Cyberpunk 2077 | 0 | | Cyberpunk 2077
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67. | Truck suspention and transmition simulation (MudRunner) | 0 | | MudRunner
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68. | Inside (game outro) | 0 | |
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69. | Vulkan API: fluid dynamics (FluidFlux 2 Demo) | 0 | |
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70. | Horizon aligned ascending (descending) to orbit in vacuum of space (Orbiter Sim) | 1 | |
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71. | Deliver Us Mars Ending (русская версия) | 0 | |
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72. | Fluid dynamics in games (Death Stranding) | 0 | |
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73. | Power VR 3D particle physics on embedded low power system | 0 | |
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74. | DVD PAL quality upscaled (Re-entry simulator) | 0 | |
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75. | Martian pressurized Rover (Take on Mars simulation) | 0 | | Take On Mars
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76. | Arma 3 air defence (simulation) | 0 | |
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77. | 3D reflection/refraction (Imagination tech demo) | 0 | |
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78. | Climing to orbit using 1.6 G in 10 min, neutral aerodinamics (Orbiter sim) | 0 | |
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79. | Guess what's the game... (advanced gameplay) | 0 | |
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80. | Hydroponics in games (Starfiled) | 0 | |
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81. | Boxing in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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82. | Alien Relict scene in Mass Effect: Andromeda | 0 | | Mass Effect: Andromeda
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83. | CIA misunderstanding (Beyond Two Souls, Ultra 60 fps) | 0 | | Beyond: Two Souls
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84. | Prerendering in games (HITMAN 3) | 0 | |
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85. | Porsche 911 livery | 0 | |
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86. | Stage performance in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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87. | From Mars to ISS (returning and docking) | 0 | |
|
88. | Beyond Two Souls (Birthday party scene) | 0 | | Beyond: Two Souls
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89. | Advanced Shuttle Max Payload (407 tonn) to ISS simulation | 0 | |
|
90. | Scene 2 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
|
91. | From Mars to Earth with 350 tons of payload (failed third descending procedure). | 0 | |
|
92. | Scene 1 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
|
93. | Starfield's nightclub (RTX) | 1 | |
|
94. | Intervista Chloe (Detroid scene) | 0 | |
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95. | Sea navigation (ShipSimExtremes) | 0 | |
|
96. | Sam story (Death Stranding) colour grading film scene | 1 | | Death Stranding
|
97. | Prova deviante (Detroid scene) | 0 | |
|
98. | Lost Island (Beyond Two Souls) | 0 | | Beyond: Two Souls
|
99. | Night club scene (Cyberpunk 2077, ultra settings) | 0 | | Cyberpunk 2077
|
100. | Area 51, Boeing CH-47 (FSX simulator) | 0 | | Microsoft Flight Simulator X
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