1. | the Coliosto protocol scene... | 0 | |
|
2. | Visual scene 2 (Cyberpunk 2077) NTSC 60i | 0 | | Cyberpunk 2077
|
3. | Scene 3 (Cyberpunk 2077) NTSC 60i | 0 | | Cyberpunk 2077
|
4. | DVD NTSC SD 60i visual test (Cyberpunk 2077, raytraced) | 0 | | Cyberpunk 2077
|
5. | Empyrion demo scene | 0 | |
|
6. | Old games, Old tricks (Race Driver Grid) | 0 | | Race Driver: Grid
|
7. | Jonathan Davis (Queen of the Damned) | 0 | |
|
8. | Climing to orbit using 1.6 G in 10 min, neutral aerodinamics (Orbiter sim) | 0 | |
|
9. | Starfield Triton scene (ultra graphics) | 0 | |
|
10. | Area 51, Boeing CH-47 (FSX simulator) | 0 | | Microsoft Flight Simulator X
|
11. | Starfield's cave (main scene, ultra settings, RTX) | 0 | |
|
12. | Extensive antialiasing for analogue-like video (The Vanishing of Ethan Carter) | 0 | | The Vanishing of Ethan Carter
|
13. | Interrogation (Detroit scene) | 0 | |
|
14. | CIA misunderstanding (Beyond Two Souls, Ultra 60 fps) | 0 | | Beyond: Two Souls
|
15. | Down to Moon's South Pole crater | 0 | |
|
16. | Dive in Cyberpunk 2077 | 0 | | Cyberpunk 2077
|
17. | Virus story in games (Metro Redux) | 0 | |
|
18. | Drunk scene (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
|
19. | Beyond Two Souls (Birthday party scene) | 0 | | Beyond: Two Souls
|
20. | Sailboat in storm simulation (Sailaway) | 0 | |
|
21. | Truck suspention and transmition simulation (MudRunner) | 0 | | MudRunner
|
22. | Inside (game outro) | 0 | |
|
23. | VASIMR from Earth's LO to Mars's LO, thrust acc = 0.03 G(e). | 0 | |
|
24. | Natural environment in games (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
|
25. | DCS rendering (high settings) | 0 | |
|
26. | DVD PAL quality upscaled (Re-entry simulator) | 0 | |
|
27. | Power VR 3D particle physics on embedded low power system | 0 | |
|
28. | Guess what's the game... (advanced gameplay) | 0 | |
|
29. | Moon from a window of Apollo (Reentry Sim) | 0 | |
|
30. | Apollo Moon Landing (Reentry Simulator) | 0 | |
|
31. | Boxing in Cyberpunk 2077 | 0 | | Cyberpunk 2077
|
32. | Church speech (Kingdom Come Deliverance) | 0 | | Kingdom Come: Deliverance
|
33. | Scene 1 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
|
34. | Prerendering in games (HITMAN 3) | 0 | |
|
35. | Stage performance in Cyberpunk 2077 | 0 | | Cyberpunk 2077
|
36. | Humanoid connection to Mikoshi (Cyberpunk 2077) | 0 | | Cyberpunk 2077
|
37. | Prova deviante (Detroid scene) | 0 | |
|
38. | Advanced Shuttle Max Payload (407 tonn) to ISS simulation | 0 | |
|
39. | From Mars to Earth with 350 tons of payload (failed third descending procedure). | 0 | |
|
40. | DCS A10 legacy (simulation) | 0 | |
|
41. | N-Body galaxy forming simulation DEMO 2009, Microsoft | 0 | |
|
42. | Advanced fluid dynamics in game realtime rendering (Death Stranding) | 0 | |
|
43. | Botany Manor game scene | 1 | |
|
44. | Sam story (Death Stranding) HDR test | 0 | | Death Stranding
|
45. | Radio conformant video simulink 2... | 1 | |
|
46. | Botany Manor mansion scene | 0 | |
|
47. | ISS sim in games (Take On Mars) | 0 | | Take On Mars
|
48. | Scene 3 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
|
49. | Raytracing technology in old games (STAR WARS™ Squadrons) | 0 | | Star Wars: Squadrons
|
50. | Death Stranding (DirectX 12) | 0 | |
|
51. | Alien tech in games (Subnautica BZ) | 0 | | Subnautica: Below Zero
|
52. | Dark alter-future in games (Metro Redux) | 0 | |
|
53. | Starfield game, main story scene (4 GB VRAM) | 0 | |
|
54. | Beyond 2 Souls, Hunting | 0 | | Beyond: Two Souls
|
55. | Alien Isolation Ending | 0 | | Alien: Isolation
|
56. | Vulkan API: N-Body Gravity | 0 | |
|
57. | Vulkan API Space (8192 instances) | 0 | |
|
58. | Moon Challenge - descend and land on the Moon using 0.2 G(e) max! | 0 | |
|
59. | Beyond 2 Souls, Fighting scene (demo) | 0 | | Beyond: Two Souls
|
60. | 3D engine test (Detroid, Ultra 60 FPS) | 0 | |
|
61. | Fluid dynamics in games (Death Stranding) | 0 | |
|
62. | Advanced Shuttle from the Moon To Mars with full payload (407 tonn) | 0 | |
|
63. | Radio conformant video simulink 1.. | 1 | |
|
64. | NEXUS "От фантастики к возможной реальности, от игры к жизни." | 0 | |
|
65. | Corporate intro of Cyberpunk 2077 | 0 | | Cyberpunk 2077
|
66. | Gyro attitude stabilizer simulation | 0 | |
|
67. | 3D reflection/refraction (Imagination tech demo) | 0 | |
|
68. | High video compression ratio, 8 bit/channel (gradient degradation) | 0 | |
|
69. | Hazardous Mars exploration simulation (Take on Mars) | 0 | | Take On Mars
|
70. | Alien Relict scene in Mass Effect: Andromeda | 0 | | Mass Effect: Andromeda
|
71. | Vulkan API: fluid dynamics (FluidFlux 2 Demo) | 0 | |
|
72. | Afterlife scene in Cyberpunk 2077 | 0 | | Cyberpunk 2077
|
73. | From Mars to ISS (returning and docking) | 0 | |
|
74. | Scene 2 (Test Drive Unlimited 2) | 0 | | Test Drive Unlimited 2
|
75. | Returning from Mars to Earth without refueling (simulation) | 0 | |
|
76. | Sea navigation (ShipSimExtremes) | 0 | |
|
77. | Advanced Shuttle from ISS to the Moon landing full cargo (407 tonn) | 0 | |
|
78. | Horizon aligned ascending (descending) to orbit in vacuum of space (Orbiter Sim) | 1 | |
|
79. | Sam story (Death Stranding) colour grading film scene | 1 | | Death Stranding
|
80. | Martian pressurized Rover (Take on Mars simulation) | 0 | | Take On Mars
|
81. | Nürburgring Porsche 911 GT3 simulation (Project Cars 2) | 0 | | Project Cars 2
|
82. | Starfield's nightclub (RTX) | 1 | |
|
83. | Hydroponics in games (Starfiled) | 0 | |
|
84. | Intervista Chloe (Detroid scene) | 0 | |
|
85. | Train Sim render | 0 | |
|
86. | Lost Island (Beyond Two Souls) | 0 | | Beyond: Two Souls
|
87. | Porsche 911 livery | 0 | |
|
88. | Night club scene (Cyberpunk 2077, ultra settings) | 0 | | Cyberpunk 2077
|
89. | PowerVR 3D rendering sample (embedded) | 0 | |
|
90. | Solar System +1000 years after (Elite Dangerous) | 0 | | Elite: Dangerous
|
91. | Earth and Sun from Moon's South Pole | 0 | |
|
92. | Apollo launch tower (ReEntry sim) | 0 | |
|
93. | Moon 3D model (20 GB map size). | 0 | |
|
94. | Deliver Us Mars Ending (русская версия) | 0 | |
|
95. | Take off to orbit from Saturn's Titan (simulation). | 0 | |
|
96. | Oil refinery renderer (UNIGENE 3D engine) | 0 | |
|
97. | Arma 3 air defence (simulation) | 0 | |
|
98. | COVID-19 protein antigen game | 0 | |
|
99. | Apollo Mission Control Room (sim by Reentry) | 0 | |
|
100. | Hyperspace jump (Elite Dangerous) | 0 | | Elite: Dangerous
|