301. | If you have a space ship you never need a car park | 0:18 | | Super Space Slayer 2
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302. | Shake yer screen! | 0:18 | | Super Space Slayer 2
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303. | New shots are coming for enemies | 0:18 | | Super Space Slayer 2
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304. | This 'abandoned' tech demo lives on in Super Space Galaxy | 0:18 | | Super Space Slayer 2
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305. | Some bosses I have planned | 0:18 | | Super Space Slayer 2
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306. | I sure do love Tyrian | 0:17 | |
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307. | What colour is your save file? | 0:17 | |
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308. | Debug commands can be used to kill! | 0:17 | | Super Space Slayer 2
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309. | Thanks to people on TikTok for more Drone improvements | 0:17 | | Super Space Slayer 2
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310. | If you wiggle around they can't see you | 0:17 | | Super Space Slayer 2
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311. | Super Space Galaxy - Damage demo | 0:17 | | Super Space Slayer 2
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312. | Watch the snow drift around | 0:17 | |
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313. | Here's how the view order works in Super Space Galaxy | 0:17 | | Super Space Slayer 2
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314. | I can use debug to kill myself (in the game) | 0:17 | | Super Space Slayer 2
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315. | Frame stepping is a neat little development feature | 0:17 | | Super Space Slayer 2
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316. | Drunk battle! | 0:17 | | Super Space Slayer 2
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317. | Super Space Galaxy - Kamikaze enemies | 0:17 | | Super Space Slayer 2
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318. | Chain lightning is back, baby! | 0:16 | | Super Space Slayer 2
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319. | Don't like a planet? Just leave! | 0:16 | | Super Space Slayer 2
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320. | A great new idea for your ship's movement | 0:16 | | Super Space Slayer 2
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321. | Super Space Galaxy - Plasma Barrage | 0:16 | | Super Space Slayer 2
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322. | Here's why I WON'T have an elemental damage system | 0:16 | | Super Space Slayer 2
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323. | Forests in space | 0:15 | |
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324. | Planet scan text improvements | 0:15 | | Super Space Slayer 2
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325. | Hot cities bug | 0:15 | | Super Space Slayer 2
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326. | Go from a planet to the galaxy map in seconds! | 0:15 | | Super Space Slayer 2
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327. | Homing missiles had to be nerfed to avoid being too awesome | 0:15 | | Super Space Slayer 2
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328. | Cities of the space-future! | 0:15 | | Super Space Slayer 2
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329. | All the weapons, all the time! | 0:15 | | Super Space Slayer 2
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330. | Now with THREE different kinds of bridges! | 0:15 | |
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331. | Lava heat waves are getting there | 0:15 | | Super Space Slayer 2
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332. | Island planets seem like a nice place to go on holiday | 0:15 | | Super Space Slayer 2
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333. | Different colours of darkness | 0:15 | | Super Space Slayer 2
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334. | This lens effect is too extreme! | 0:15 | | Super Space Slayer 2
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335. | Revealing the terrain on the map is so satisfying | 0:15 | | Super Space Slayer 2
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336. | Designing the menus for combat | 0:15 | | Super Space Slayer 2
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337. | Throwing your items away | 0:15 | | Super Space Slayer 2
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338. | Sometimes you have to make the tools you need | 0:15 | | Super Space Slayer 2
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339. | Doodads are named after the ones in the Starcraft map editor | 0:15 | |
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340. | What killed the dinosaurs? The ice age! | 0:15 | |
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341. | Chill out! | 0:15 | | Super Space Slayer 2
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342. | Super Space Galaxy - BFG Silly Mode | 0:15 | | Super Space Slayer 2
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343. | Asteroid platforms aren't just boring grey rocks, you know | 0:15 | |
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344. | This isn't your Dad's 90s space shooter! | 0:15 | | Super Space Slayer 2
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345. | These sprinklers sure are smart | 0:15 | | Super Space Slayer 2
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346. | Join the Discord for Super Space Galaxy! | 0:14 | | Super Space Slayer 2
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347. | Missile Frigates might be a thing | 0:14 | | Super Space Slayer 2
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348. | How the new movement has helped with enemy encounters | 0:14 | | Super Space Slayer 2
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349. | Different enemies, different max health | 0:14 | | Super Space Slayer 2
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350. | Random generation exploring | 0:14 | | Super Space Slayer 2
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351. | Now in a 16:9 aspect ratio! | 0:14 | | Super Space Slayer 2
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352. | I wanted to keep some text in the menus | 0:14 | | Super Space Slayer 2
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353. | Malphas phases | 0:14 | | Super Space Slayer 2
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354. | Look forward to bosses in the new demo! | 0:14 | | Super Space Slayer 2
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355. | Malphas finally spawns for real in Nether planets | 0:14 | |
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356. | Blades encounters | 0:14 | | Super Space Slayer 2
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357. | It's important to me that playful movements aren't punished | 0:14 | | Super Space Slayer 2
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358. | Malphas wind blades | 0:14 | | Super Space Slayer 2
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359. | A new way to show damage on your ship? | 0:14 | | Super Space Slayer 2
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360. | How to get the nearest enemy in CTF2.5 | 0:14 | Tutorial | Super Space Slayer 2
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361. | So long as we keep going in circles it'll be fine | 0:14 | | Super Space Slayer 2
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362. | How about rising ash on the lava planets? | 0:14 | | Super Space Slayer 2
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363. | SuperWeapons are not remotely balanced yet! | 0:14 | | Super Space Slayer 2
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364. | A tiny change for recoil on the main weapons | 0:14 | | Super Space Slayer 2
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365. | Soon Malphas will legit spawn in Nether rifts | 0:14 | |
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366. | Big enemies means big targets | 0:14 | | Super Space Slayer 2
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367. | Items still need some improvement | 0:14 | | Super Space Slayer 2
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368. | How about some missiles? | 0:14 | | Super Space Slayer 2
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369. | Dropping your cargo on death | 0:14 | | Super Space Slayer 2
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370. | Malphas wing shots | 0:14 | | Super Space Slayer 2
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371. | I made different ways your ship could handle | 0:14 | | Super Space Slayer 2
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372. | I like my highlights nice and smooth | 0:14 | | Super Space Slayer 2
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373. | Dropping items in solar systems | 0:14 | | Super Space Slayer 2
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374. | Are the Blades' really finished? | 0:14 | | Super Space Slayer 2
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375. | Ice planets look colder with a nice fog effect | 0:14 | | Super Space Slayer 2
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376. | How to freeze time without pausing the game | 0:14 | |
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377. | Luigi wins by doing nothing | 0:14 | | Super Space Slayer 2
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378. | Now you can reach the old menus from the new one | 0:14 | | Super Space Slayer 2
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379. | Blades now have 3 movement modes | 0:14 | | Super Space Slayer 2
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380. | How to get the nearest enemy in CTF2.5 | 0:14 | Tutorial | Super Space Slayer 2
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381. | The new cargo menu is fancy | 0:14 | | Super Space Slayer 2
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382. | Now items are dropped behind you | 0:14 | | Behind You!!
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383. | Rain that doesn't make sense | 0:14 | | Super Space Slayer 2
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384. | I had to investigate hexagons for a while | 0:14 | | Super Space Slayer 2
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385. | Blades vs Buddies | 0:14 | | Super Space Slayer 2
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386. | Serenity now affects Blades, too | 0:14 | | Super Space Slayer 2
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387. | Adding a conventional health bar | 0:14 | | Super Space Slayer 2
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388. | More menus are gonna be needed | 0:14 | | Super Space Slayer 2
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389. | Contrast issues with the damage indicators | 0:14 | | Super Space Slayer 2
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390. | Trees & lava | 0:14 | | Super Space Slayer 2
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391. | It's good to test weapons in combination | 0:14 | | Super Space Slayer 2
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392. | Whoa, whoooagh | 0:14 | | Super Space Slayer 2
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393. | The Blades' movement is really important | 0:14 | | Super Space Slayer 2
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394. | How the drunkenness lens works | 0:14 | | Super Space Slayer 2
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395. | Now you never know where you'll hit an encounter | 0:14 | | Super Space Slayer 2
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396. | The map looks really cool visualising the Demonic Influence | 0:14 | | Super Space Slayer 2
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397. | I try to go the extra mile, even for the Home and End keys | 0:14 | | Super Space Slayer 2
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398. | All weapons need that little extra pizzazz | 0:14 | | Super Space Slayer 2
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399. | Drones don't rotate in unison any more | 0:14 | | Super Space Slayer 2
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400. | Chain lightning follows your targeting | 0:14 | | Super Space Slayer 2
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